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Overview

This page tracks all notable changes, updates, and improvements to ACHCE Client. We follow semantic versioning principles and maintain detailed release notes for transparency.
ACHCE Client is actively maintained and regularly updated to address new cheating methods and improve protection mechanisms.

Version 1.0.0 - Initial Release

Release Date: 2020 The first release of ACHCE Client, providing foundational anti-cheat protection for Halo Combat Evolved servers.

Features

  • TopMost Window Protection - Prevents external cheat injection tools from being accessed during gameplay
  • Temporary Folder System - Creates isolated environment for game files, preventing unauthorized modifications
  • Hardware-Based Identification - Unique player identification using BIOS UUID and device fingerprints
  • Firebase Integration - Real-time player tracking and ban management through Firebase Realtime Database
  • Automatic player registration using hardware identifiers
  • Random name generation for database keys
  • Session tracking with automatic cleanup on exit
  • IP address logging for administrative purposes
  • Persistent ban records stored in Firebase
  • Clean, minimal loading screen (Form1)
  • Full-screen overlay protection (Form2)
  • Automatic screen resolution detection
  • Multi-monitor support with primary display targeting
  • Loading animation with progress indicators
  • Built on .NET Framework 4.7.2
  • FireSharp 2.0.4 for Firebase connectivity
  • Newtonsoft.Json 6.0.4 for data serialization
  • Async/await pattern for non-blocking operations
  • Clean separation of concerns across components

Components

ComponentPurposeFile
Form1 (ACHCE)Main loading screen and Firebase initializationForm1.cs
Form2Full-screen TopMost protection overlayForm2.cs
PlayerData model for player informationPlayer.cs
PublicIPAddressIP address detection utilityPublicIPAddress.cs
GenerateRandomNamesRandom name generation for database keysGenerateRandomNames.cs

Configuration

  • Firebase AuthSecret and BasePath configuration
  • .NET Framework 4.7.2 runtime targeting
  • Windows Forms application architecture
  • App.config for runtime configuration

Known Limitations

Version 1.0.0 Limitations:
  • Firebase credentials must be hardcoded in Form1.cs (not ideal for distribution)
  • Debug MessageBox statements should be removed before production deployment
  • Limited error handling for edge cases
  • No automatic retry mechanism for Firebase connection failures

Upcoming Features

Features planned for future releases:
Enhanced Configuration
  • External configuration file for Firebase credentials
  • No need to recompile for different servers
  • Encrypted credential storage
  • Support for multiple Firebase instances
Improved Error Handling
  • Better error messages for common issues
  • Automatic retry logic for network failures
  • Graceful degradation when Firebase is unreachable
  • Detailed logging for troubleshooting
User Experience
  • Customizable UI themes
  • Server-specific branding support
  • Progress indicators for all operations
  • Localization support for multiple languages
Advanced Protection
  • Process monitoring for known cheat applications
  • Memory integrity checks
  • Screen capture detection
  • Enhanced anti-debugging measures
Performance Optimization
  • Reduced memory footprint
  • Faster Firebase connection initialization
  • Optimized overlay rendering
  • Asynchronous operations throughout
Administrator Tools
  • Web-based admin panel for ban management
  • Real-time player activity monitoring
  • Automated ban appeals workflow
  • Statistics and analytics dashboard
Major Architecture Updates
  • Migration to .NET 6/7 for cross-platform support
  • Modular plugin system for custom checks
  • RESTful API for third-party integrations
  • Containerized deployment options
Advanced Features
  • Machine learning-based anomaly detection
  • Behavioral analysis for cheat detection
  • Hardware virtualization detection
  • Cloud-based ban synchronization across servers
Community Features
  • Public ban database (opt-in)
  • Community-driven threat intelligence
  • Reputation system for players
  • Integration with popular community platforms

Development Roadmap

Our development priorities focus on security, usability, and community feedback.

Short Term (Next 3 months)

1

External Configuration

Move Firebase credentials to external config file
2

Enhanced Logging

Add comprehensive logging for debugging and monitoring
3

Error Recovery

Implement automatic retry and graceful error handling
4

Documentation

Complete comprehensive documentation for all features

Medium Term (3-6 months)

1

Process Monitoring

Detect and block known cheat applications
2

Admin Dashboard

Web-based interface for server administrators
3

Performance Optimization

Reduce resource usage and improve startup time
4

Community Feedback

Incorporate suggestions from server administrators

Long Term (6-12 months)

1

Cross-Platform Support

Evaluate migration to .NET 6+ for broader compatibility
2

Advanced Detection

Machine learning and behavioral analysis
3

Federation

Shared ban database across multiple communities
4

Open API

Public API for third-party tool integration

Contributing to Development

ACHCE Client is an open-source project that welcomes community contributions.

Report Issues

Found a bug? Report it on GitHub with detailed reproduction steps

Suggest Features

Have ideas for improvements? Open a feature request

Submit Code

Contribute code through pull requests following our guidelines

Improve Docs

Help improve documentation for better user experience

How to Contribute

1

Fork the repository

Create your own fork of the ACHCE Client repository
2

Create a feature branch

git checkout -b feature/your-feature-name
3

Make your changes

Implement your feature or bug fix with clear, commented code
4

Test thoroughly

Ensure all existing functionality still works and add tests for new features
5

Submit pull request

Open a PR with detailed description of changes and their purpose
For contribution guidelines, coding standards, and testing procedures, please visit the project repository.

Version History Summary

VersionRelease DateHighlights
1.0.02020Initial release with core anti-cheat features
1.1.0PlannedExternal configuration, improved error handling
1.2.0PlannedAdvanced protection, performance optimization
2.0.0FutureCross-platform support, ML-based detection

Deprecation Notices

No deprecations at this time. As this is the initial release, no features are scheduled for deprecation. We will maintain backwards compatibility where possible in future releases.

Security Updates

Security is a top priority for ACHCE Client. Security-related updates will be clearly marked and recommended for immediate deployment.
Security Update Policy:
  • Critical security issues will be patched immediately
  • Security updates will be announced through official channels
  • Server administrators are strongly encouraged to update promptly
  • Disclosure of vulnerabilities follows responsible disclosure practices

Stay Updated

To stay informed about ACHCE Client updates:
  • Watch the GitHub repository for release notifications
  • Join community discussions about upcoming features
  • Follow development branches to see what’s being worked on
  • Subscribe to announcements for important security updates

GitHub Repository

Star and watch the repository for updates

Community Discord

Join discussions about features and development

Feedback

Your feedback shapes the future of ACHCE Client. We actively incorporate community suggestions into our development roadmap. Ways to provide feedback:
  • Open GitHub issues for bugs or feature requests
  • Participate in community discussions
  • Contact server administrators with your experiences
  • Contribute code or documentation improvements
Detailed feedback with specific examples and use cases helps us prioritize features that provide the most value to the community.

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