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Overview

Bee Swarm Simulator features numerous machines and collectibles that provide resources, buffs, and items. The macro can automatically collect from these sources on configurable timers.

Dispensers

Dispensers provide free items on a regular cooldown.

Honey Dispenser

Location: Near hive
Cooldown: 1 hour
Provides: Honey
Basic honey dispenser available to all players. Provides bonus honey for progression.

Treat Dispenser

Location: Near spawn
Cooldown: 1 hour
Provides: Treats
Provides treats for feeding bees and increasing their bond levels.

Blueberry Dispenser

Location: Blue field area
Cooldown: 1 hour
Provides: Blueberries
Blue-themed dispenser providing blueberries for various uses.

Strawberry Dispenser

Location: Red field area
Cooldown: 1 hour
Provides: Strawberries
Red-themed dispenser providing strawberries for various uses.

Coconut Dispenser

Location: Coconut Field
Cooldown: 1 hour
Provides: Coconuts
Advanced dispenser on Coconut Field island.

Glue Dispenser

Location: Mountain area
Cooldown: 1 hour
Provides: Glue
Provides glue for crafting and gummy items.

Royal Jelly Dispenser

Location: Mid area
Cooldown: 1 hour
Provides: Royal Jelly
Dispenses royal jelly for hatching better bees.

Core Machines

Blender

Location: Near hive
Function: Crafts smoothies and items
The blender combines ingredients to create powerful smoothies and items. The macro supports automated blending with configurable recipes.Configuration:
  • Up to 3 simultaneous blend recipes
  • Configurable amounts and repeat counts
  • Infinite repeat option available
[Blender]
BlenderCheck=1
BlenderItem1=None
BlenderItem2=None  
BlenderItem3=None
BlenderAmount1=0
BlenderAmount2=0
BlenderAmount3=0
BlenderIndex1=1  # Repeat count (or "Infinite")
BlenderIndex2=1
BlenderIndex3=1

Wealth Clock

Location: Wealth Clock area
Cooldown: 1 hour
Provides: Honey bonus
Collecting from the Wealth Clock provides a significant honey bonus.

Wind Shrine

Location: Sunflower/Dandelion area
Function: Donates items for buffs
Donate cloud vials or other items to receive powerful wind shrine buffs.

Ant Pass

Location: Ant Gate
Cooldown: Variable
Function: Access to ant challenges
Actions:
  • Pass - Enter ant challenge
  • Challenge - Start ant challenge (uses tickets if enabled)
[Collect]
AntPassCheck=0
AntPassAction=Pass  # or "Challenge"
AntPassBuyCheck=0   # Use tickets

Robo Pass

Location: Robo area (beta)
Cooldown: Variable
Function: Access to robo challenges
Similar to Ant Pass but for robo-themed challenges.

Memory Match Games

Memory Match games provide rewards for matching pairs.

Normal Memory Match

Difficulty: Easy
Location: Main area
Rewards: Basic items and honey

Mega Memory Match

Difficulty: Medium
Location: Main area
Rewards: Enhanced items and honey

Extreme Memory Match

Difficulty: Hard
Location: Main area
Rewards: Premium items and honey

Night Memory Match

Difficulty: Medium
Location: Night area
Rewards: Night-themed items
Dependency: Requires BeesmasGatherInterruptCheck for optimal play

Winter Memory Match

Difficulty: Medium
Location: Beesmas area
Seasonal: Beesmas event only Rewards: Winter-themed items

Memory Match Configuration

[Collect]
NormalMemoryMatchCheck=0
MegaMemoryMatchCheck=0
ExtremeMemoryMatchCheck=0
NightMemoryMatchCheck=0
WinterMemoryMatchCheck=0
MemoryMatchInterruptCheck=0  # Allow gather interrupt

Beesmas Machines

Beesmas machines are only available during the annual Beesmas event (typically December-January).

Stockings

Seasonal: Beesmas
Cooldown: Variable
Provides: Beesmas tokens and items
Collect from stockings scattered around the map during Beesmas.

Honey Wreath

Seasonal: Beesmas
Cooldown: Variable
Provides: Honey and Beesmas items
Decorative wreath that dispenses rewards during Beesmas.

Feast

Seasonal: Beesmas
Cooldown: Variable
Provides: Food buffs and items
Participate in the Beesmas feast for powerful buffs.

Gingerbread House

Seasonal: Beesmas
Cooldown: Variable
Provides: Gingerbread and special items
Visit the gingerbread house for Beesmas rewards.

Snow Machine

Seasonal: Beesmas
Cooldown: Variable
Provides: Snow-themed buffs
Activate snow effects and receive winter buffs.

Candles

Seasonal: Beesmas
Cooldown: Variable
Provides: Warmth buff and items
Light candles for warmth buffs during Beesmas.

Samovar

Seasonal: Beesmas
Cooldown: Variable
Provides: Tea buffs and items
Collect tea from the samovar for powerful buffs.

Lid Art

Seasonal: Beesmas
Cooldown: Variable
Provides: Creative rewards
Participate in lid art for unique Beesmas items.

Beesmas Configuration

[Collect]
StockingsCheck=0
WreathCheck=0
FeastCheck=0
GingerbreadCheck=0
SnowMachineCheck=0
CandlesCheck=0
WinterMemoryMatchCheck=0
SamovarCheck=0
LidArtCheck=0
BeesmasGatherInterruptCheck=1  # Allow gathering interrupt for Beesmas activities

Special Machines

Gummy Beacon

Location: Gummy area
Function: Activate gummy buffs
Place gummy beacons to enhance gummy bee abilities and pollen collection.

Sticker Stack

Location: Sticker area
Function: Stack stickers for collection
Mode Options:
  • Detect - Auto-detect when stack is ready
  • Timer - Collect on fixed interval (900-86400 seconds)
Items:
  • Tickets
  • Hive skins
  • Cub Buddy skins
  • Vouchers
[Stickers]
StickerStackCheck=0
StickerStackMode=0          # 0=Detect, 1=Timer
StickerStackTimer=900       # Seconds (if timer mode)
StickerStackItem=Tickets    # Target item
StickerStackHive=0          # Collect hive skins
StickerStackCub=0           # Collect cub skins
StickerStackVoucher=0       # Collect vouchers

Sticker Printer

Location: Sticker area
Function: Print stickers from eggs
Egg Types:
  • Basic
  • Rare
  • Epic
  • Legendary
  • Mythic
[Stickers]  
StickerPrinterCheck=0
StickerPrinterEgg=Basic

RBP Delevel

Location: RBP area
Function: Delevel RBP for rewards
Strategically delevel RBP (Royal Battle Pass) for specific rewards.

World Events

Honey Storm

Type: Random event
Duration: Limited time
Provides: Massive honey bonus
The macro can detect and participate in honey storms automatically.

Honeylb (Honey Bee)

Type: Special event
Duration: Limited time
Provides: Honey and bonuses
Special honey bee events that provide enhanced rewards.

Path Files

All machine paths are stored in the paths directory with the gtc- prefix (go to collect):

Dispensers

  • gtc-honeydis.ahk
  • gtc-treatdis.ahk
  • gtc-blueberrydis.ahk
  • gtc-strawberrydis.ahk
  • gtc-coconutdis.ahk
  • gtc-gluedis.ahk
  • gtc-royaljellydis.ahk

Core Machines

  • gtc-blender.ahk
  • gtc-clock.ahk
  • gtc-WindShrine.ahk
  • gtc-antpass.ahk
  • gtc-robopass.ahk

Memory Match

  • gtc-normalmm.ahk
  • gtc-megamm.ahk
  • gtc-extrememm.ahk
  • gtc-nightmm.ahk
  • gtc-wintermm.ahk

Beesmas Machines

  • gtc-stockings.ahk
  • gtc-wreath.ahk
  • gtc-feast.ahk
  • gtc-gingerbread.ahk
  • gtc-snowmachine.ahk
  • gtc-candles.ahk
  • gtc-samovar.ahk
  • gtc-lidart.ahk

Special Machines

  • gtc-gummybeacon.ahk
  • gtc-stickerstack.ahk
  • gtc-stickerPrinter.ahk
  • gtc-rbpdelevel.ahk
  • gtc-honeystorm.ahk
  • gtc-honeylb.ahk

Collection Priority

The macro collects from machines in a specific order for optimal efficiency:
1

High Priority

  • Wealth Clock (honey bonus)
  • Dispensers (free resources)
  • Blender (if recipes configured)
2

Medium Priority

  • Memory Match games
  • Ant Pass / Robo Pass
  • Sticker machines
3

Low Priority / Event-Based

  • Beesmas machines (seasonal)
  • Special events (Honey Storm)
  • Optional collectibles

Automation Tips

Enable only the machines you need to reduce unnecessary travel time. Disable seasonal machines when events are not active.
Configure up to 3 simultaneous blender recipes. Use the “Infinite” repeat option for continuous crafting of frequently-needed items.
Enable memory match gather interrupt only if you want to prioritize memory match over farming. This can reduce honey/pollen gains but provides valuable items.
Use “Detect” mode for sticker stack to automatically collect when stacks are ready, rather than fixed timers which may miss or waste stacks.
If running Bucko or Riley quests, enable Ant Pass with “Challenge” action and ticket usage for maximum quest completion efficiency.

GUI Controls

The macro GUI provides controls for all collectible items:
  • Checkboxes - Enable/disable each machine
  • Action selectors - Choose specific actions (e.g., Ant Pass: Pass vs Challenge)
  • Item selectors - Choose specific items (e.g., Sticker Stack: Tickets, Hive, Cub, Voucher)
  • Options buttons - Access advanced settings (e.g., Memory Match options)
See the Configuration Guide for machine-related settings:
  • Collection enable/disable toggles
  • Cooldown timers and tracking
  • Gather interrupt options
  • Seasonal event configuration

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