Canvas Events
UseBeforeDraw and AfterDraw events to add custom graphics to the tree:
Custom Shape Classes
Create completely custom node shapes by inheriting fromTTreeNodeShape:
Using Custom Shape Classes
Set custom shapes as the default node class:Gradient Backgrounds
Apply gradient fills to nodes:Custom Polygon Shapes
Define shapes using custom point arrays:Z-Order Drawing
Control drawing depth with Z-coordinates:Canvas Properties
TheTree.Canvas object provides:
Drawing Methods
Line,LineWithZ- Draw linesRectangle- Draw rectanglesEllipse- Draw ellipsesPolygon- Draw polygonsTextOut- Draw text
Style Properties
Pen- Line and border stylingBrush- Fill stylingFont- Text stylingAssignBrush,AssignPen- Apply styles
Performance Tips
Optimize Drawing Code
Optimize Drawing Code
- Minimize calculations in
Drawmethod - Cache frequently used values
- Use
BeginUpdate/EndUpdatewhen modifying multiple nodes
Buffered Display
Buffered Display
- Enable
BufferedDisplayfor smoother rendering - Use double-buffering for complex custom drawing
Invalidation
Invalidation
- Call
Invalidateonly when necessary - Use partial invalidation with
InvalidateRectwhen possible
Common Patterns
Conditional Formatting Based on Level
Custom Backgrounds
Highlighting Effects
Related Topics
- Node Shapes - Built-in shape types
- Styling - Color and formatting options
- Events - Drawing-related events
