Overview
Onion skinning is an essential animation technique that displays semi-transparent overlays of previous and next frames while you draw. This allows you to see the motion flow and ensure smooth transitions between frames.Onion skinning gets its name from traditional animation, where artists would stack semi-transparent onion skin paper to see multiple drawings at once.
Enabling Onion Skinning
You can enable onion skinning in several ways:From the Timeline
Click the onion skin icon in the timeline toolbar. It looks like multiple overlapping frames.
Configuration Options
Frame Range
Frame Range
Control how many frames before and after the current frame are visible:
- Previous frames: Set how many frames before are shown (default: 2)
- Next frames: Set how many frames after are shown (default: 2)
- Adjust using the onion skin settings panel
Opacity Settings
Opacity Settings
Customize the transparency of onion skin frames:
- Previous frames appear in red tint by default
- Next frames appear in blue tint by default
- Adjust opacity to balance visibility with the current frame
- Change tint colors in preferences
Advanced Options
Advanced Options
Fine-tune the onion skin behavior:
- Position: Show frames at their actual position or relative to current frame
- Loop: Include frames from the beginning/end when at animation edges
- Tags: Limit onion skinning to the current frame tag only
- Layer: Apply onion skinning to specific layers or all layers
Use Cases
Character Animation
Create smooth walking, running, and action cycles by seeing the motion flow across frames.
Rotation Effects
Animate rotating objects by maintaining consistent shape and size across frames.
Morphing Transitions
Smoothly transform one shape into another by visualizing the in-between states.
Timing Adjustments
Check if movements are too fast or slow by seeing multiple frames simultaneously.
Workflow Tips
Best Practices for Onion Skinning
- Start simple: Begin with just 1-2 frames in each direction
- Adjust opacity: Lower opacity if onion skins are too distracting
- Use with preview: Combine with the preview window to check real-time animation
- Layer-specific: Apply onion skinning to specific layers for complex scenes
- Toggle frequently: Turn it off when drawing details to avoid visual clutter
Working with Complex Animations
For multi-layer animations:Keyboard Shortcuts
| Action | Shortcut |
|---|---|
| Toggle Onion Skin | F3 |
| Increase Previous Frames | Alt + 1 |
| Increase Next Frames | Alt + 2 |
| Reset Onion Skin | Alt + 0 |
Onion Skin Types
Aseprite supports different onion skin visualization modes:- Red-Blue Tint
- Grayscale
- Normal
Classic mode where previous frames appear in red and next frames in blue. Best for black and white or simple color work.
Real-Time Preview Integration
Combine onion skinning with Aseprite’s preview window for the best animation workflow:- Enable onion skinning while drawing
- Open the preview window (F7) to see the full animation
- Adjust timing and spacing based on what you see
- Export when satisfied with the motion
Pro Tip: Use onion skinning with symmetry mode for creating perfectly balanced character animations.
Related Features
Animation Timeline
Learn how to manage frames and control playback
Preview Window
See your animation play in real-time while editing
Frame Tags
Organize animations into separate sequences
Export Animation
Export your animated sprites to various formats

