Description
Creates a new Roblox object instance with a specified class name and parent. This is the basic object creation tool that does not set any initial properties.Parameters
Roblox class name (e.g., “Part”, “Script”, “Folder”)
Path to the parent instance (e.g., “game.Workspace”)
Optional name for the new object. If not provided, Roblox will use the default class name.
Example
Use Cases
- Creating basic building blocks like Parts, Folders, or Scripts
- Quick object instantiation when properties will be set later
- Building hierarchical structures in the workspace
- Prototyping and testing object layouts
Related Tools
- create_object_with_properties - Create objects with initial properties
- mass_create_objects - Create multiple objects at once