Battle System Overview
Project Stardust features a skill-based battle system where:- Team composition matters
- Character abilities activate during combat
- RNG variance affects final outcomes
- Positioning influences survivability
Starting Battles
battle
Initiate a team-based battle against another player or NPC.Either a Discord user mention for PVP or a difficulty level for NPC battles.
NPC Difficulties
NPC teams scale based on difficulty level:| Difficulty | Composition | Recommended For |
|---|---|---|
| Easy | 5 R (Rank 1501-10000) | New players, testing teams |
| Normal | 3 R + 2 SR | Early progression |
| Hard | 5 SR (Rank 251-1500) | Mid-game teams |
| Expert | 2 SSR + 2 SR + 1 R | Strong teams |
| Nightmare | 3 SSR + 2 SR | End-game teams |
| Hell | 5 SSR (2 Top 50) | Max power teams only |
Battle Mechanics
Power Calculation
Final power for each character is calculated as:- Base Power - From character stats (true_power)
- Skill Modifiers - Applied by character abilities
- Team Multiplier - From team-wide buffs
- Flat Bonuses - Fixed power additions
- RNG Variance - Random 0.9x to 1.1x multiplier
Battle Phases
-
Pre-Battle Phase
- Skills activate based on priority
- Buffs and setup abilities trigger
- Shown in battle log
-
Power Calculation
- All multipliers applied
- Final team totals computed
- RNG variance added
-
Post-Calculation
- Special skill effects (e.g., steals, counters)
- Final adjustments
-
Determination
- Higher total power wins
- Victory/Loss decided
-
Retry Phase
- Certain skills can trigger retries (e.g., “The Almighty”)
- Battle may be recalculated
- Limited retry attempts based on dupe level
Special Mechanics
The Almighty Skill
Characters with “The Almighty” can:- Reject losing outcomes and retry the battle
- Max retries:
5 + (dupe_level ÷ 2) - Logs show “rejected this future” when triggered
- Exhaustion message appears when retries depleted
Variance Override
Some skills can fix RNG variance to guarantee specific outcomes.Battle Results
After a battle concludes, you’ll see:Battle Embed
Header:- Battle participants (Attacker vs Defender)
- Winner announcement
- Winner’s name highlighted
- Attacker’s final power
- Defender’s final power
- Up to 20 log entries per side
- Skill activations
- Power modifications
- Retry attempts
- Special effects
- Visual representation of both teams
- Character portraits
- Winner indication (blue/red border)
Daily Tasks Integration
Battles automatically track progress for Daily Tasks: PVP Task:- Battle any player
- Reward: 500 Gems
- Each difficulty has a separate task
- Rewards: 500 to 5,000 Gems
- Must complete the battle (win or lose counts)
You only need to complete one battle per task per day. You don’t need to win.
PVP Strategy
Team Composition
Opponent Selection
Before challenging someone:- Use
!team @usernameto view their team - Check their team power
- Look for skill synergies
- Consider your win chances
Boss Battles
Defeating special NPC bosses may unlock achievements or special rewards. Check the user ID for boss flags.NPC Strategy
Difficulty Progression
Recommended Path:- Start with Easy to learn mechanics
- Progress to Normal once comfortable
- Move to Hard when you have 3+ SSR characters
- Attempt Expert with a full SSR team
- Try Nightmare with max-duped SSRs
- Challenge Hell only with optimized builds
Farming Daily Tasks
Battle Skills
Characters have special abilities that activate during battle. View them using:- Hardworker - Increases power in battles
- Master of Coin - Global economy bonus
- The Almighty - Can retry losing battles
- Dual Blades - Offensive power boost
- Protection - Defensive abilities
Skills are shown in the battle log when they activate. Pay attention to skill triggers to understand their effects.
Requirements
Before battling:- Pull characters with
!pullor!starter - Check your inventory with
!inventory - Set a team with
!stb <ids> - Verify with
!team - Start battling!
Common Questions
Why did I lose when my power was higher?
Why did I lose when my power was higher?
RNG variance (0.9x to 1.1x) can swing battles. Additionally, opponent skills may have modified their power after base calculation.
Do I lose anything when I lose a battle?
Do I lose anything when I lose a battle?
No! Battles have no cost or penalty. You can battle as many times as you want.
What's the difference between battle team and expedition team?
What's the difference between battle team and expedition team?
Battle team is used for PVP and NPC battles. Expedition team is used for passive gem generation. They’re completely separate.
Can I battle the same opponent multiple times?
Can I battle the same opponent multiple times?
Yes, there’s no limit to how many times you can challenge someone.
What are retry attempts in the battle log?
What are retry attempts in the battle log?
Characters with “The Almighty” skill can reject losing outcomes and retry the battle calculation. The number of retries depends on their dupe level.
How do I unlock Hell difficulty?
How do I unlock Hell difficulty?
Hell difficulty is always available, but it requires a very strong team (multiple max-duped SSR characters) to have a chance of winning.