What is Talon?
Talon is a 2D game framework that uses Raylib as its rendering engine and Wren as its scripting language. It’s designed to make game development fast, enjoyable, and productive by combining two exceptional projects:- Raylib: A simple and powerful graphics library
- Wren: A lightweight, fast scripting language you can master in under 30 minutes
Why Talon?
Simple & Fast
Wren is incredibly easy to learn and blazingly fast. Get started writing games in minutes, not hours.
Hot Reload
See your changes instantly with built-in hot reload. No need to restart your game every time you make a change.
Cross-Platform
Build for Linux, Windows, and Web (WASM). One codebase, multiple platforms.
Raylib Powered
Access almost all Raylib functions directly from Wren with a clean, consistent API.
Key Features
Complete Raylib Bindings
Complete Raylib Bindings
Almost all Raylib functions are exposed through the
Raylib class. Function names use snake_case (e.g., Raylib.initWindow() instead of InitWindow).Raylib structs like Camera2D, Vector2, Rectangle, and Color are available as Wren classes with the same names.Hot Reload on File Change
Hot Reload on File Change
Run Talon with the Perfect for rapid iteration and UI development.
--hot flag to enable automatic reloading when your Wren files change:Build Executables for Linux/Windows
Build Executables for Linux/Windows
Use Docker-based builds to create distributable executables:Find your builds in the
dist/ folder.Build for Web with WASM
Build for Web with WASM
Deploy your games to the web using Emscripten:Your WASM builds will be in the
dist/ folder.Extend with Dynamic Libraries
Extend with Dynamic Libraries
Add custom functionality using
.so or .dll files. See the examples/extend directory for implementation details.Interactive Playground
Interactive Playground
Try Talon directly in your browser without any installation at jossephus.github.io/talon.
Quick Example
Here’s a simple “Hello World” window in Talon:Get Started
Installation
Download Talon and set up your development environment.
Quickstart Guide
Create your first Talon game in minutes with our step-by-step guide.
Learn Wren
Master Wren in under 30 minutes with the official documentation.
Explore Examples
Browse complete game examples including Breakout and Asteroids.
Project Status
Talon is actively developed with the goal of becoming a stable, feature-rich 2D game framework. Currently implemented features include:- Core Raylib rendering functions
- Input handling (keyboard, mouse)
- 2D camera system
- Texture and sprite support
- Basic shapes and text rendering
- Hot reload development workflow
- Cross-platform building (Linux, Windows, Web)
Open Source
Talon is open source and licensed under the MIT License. Contributions are welcome!View on GitHub
Star the project, report issues, or contribute to the codebase.