Overview
TheGameStrings class provides localized string data for all game elements including species names, moves, items, abilities, types, natures, locations, and more. The GameInfo class provides a singleton accessor for string data.
GameInfo
TheGameInfo class is the primary entry point for accessing game strings and related data sources.
Getting String Data
Supported Languages
"ja"- Japanese"en"- English"fr"- French"de"- German"it"- Italian"es"- Spanish"ko"- Korean"zh"- Chinese (Simplified)"zh2"- Chinese (Traditional)
GameStrings
TheGameStrings class contains all localized string arrays for game data.
Core String Arrays
Location Names
Getting Location Names
Memory & Feelings
Training & Super Training
Generation 4 Underground
Decorations & Customization
Generation-Specific Items
Wonder Cards
System & Metadata
Hidden Power Types
Ribbons
GameDataSource
Provides formatted combo item lists for UI data binding.Language Data Sources
Met Location Sources
Context-Specific Item Strings
Item names vary between game contexts (TM numbers, duplicate items, etc.).Version Name Lookup
Common Use Cases
Display Species Name
Display Move with Type
Create Location Dropdown
Localized Ability Display
Format Nature Name
Multi-Language Support
IBasicStrings Interface
The minimal interface for string data access:Gender Symbols
Related Types
IBasicStrings- Basic string data interfaceLanguageID- Language identifier enumerationGameVersion- Game version enumerationEntityContext- Generation/game contextComboItem- UI combo box itemMetDataSource- Met location data source
See Also
- PersonalInfo - Species stat data
- Items & Moves - Item and move utilities