Creating Native C Modules
QuickJS supports native ES6 modules written in C that can be dynamically or statically linked. This allows you to expose C functionality to JavaScript while maintaining the ES6 module interface.Module Structure
Every native module must export ajs_init_module function that QuickJS calls when loading the module:
The
JS_MODULE_EXTERN macro ensures proper symbol visibility on Windows and other platforms.Simple Function Module
Here’s a complete example fromexamples/fib.c that exports a Fibonacci function:
#include <quickjs.h>
#define countof(x) (sizeof(x) / sizeof((x)[0]))
static int fib(int n)
{
if (n <= 0)
return 0;
else if (n == 1)
return 1;
else
return fib(n - 1) + fib(n - 2);
}
static JSValue js_fib(JSContext *ctx, JSValue this_val,
int argc, JSValue *argv)
{
int n, res;
if (JS_ToInt32(ctx, &n, argv[0]))
return JS_EXCEPTION;
res = fib(n);
return JS_NewInt32(ctx, res);
}
static int js_fib_init(JSContext *ctx, JSModuleDef *m)
{
return JS_SetModuleExportList(ctx, m, js_fib_funcs,
countof(js_fib_funcs));
}
Module with Classes
Theexamples/point.c example demonstrates creating a module with a custom class:
static void js_point_finalizer(JSRuntime *rt, JSValue val)
{
JSPointData *s = JS_GetOpaque(val, js_point_class_id);
/* Note: 's' can be NULL in case JS_SetOpaque() was not called */
js_free_rt(rt, s);
}
static JSValue js_point_ctor(JSContext *ctx,
JSValue new_target,
int argc, JSValue *argv)
{
JSPointData *s;
JSValue obj = JS_UNDEFINED;
JSValue proto;
s = js_mallocz(ctx, sizeof(*s));
if (!s)
return JS_EXCEPTION;
if (JS_ToInt32(ctx, &s->x, argv[0]))
goto fail;
if (JS_ToInt32(ctx, &s->y, argv[1]))
goto fail;
/* using new_target to get the prototype is necessary when the
class is extended. */
proto = JS_GetPropertyStr(ctx, new_target, "prototype");
if (JS_IsException(proto))
goto fail;
obj = JS_NewObjectProtoClass(ctx, proto, js_point_class_id);
JS_FreeValue(ctx, proto);
if (JS_IsException(obj))
goto fail;
JS_SetOpaque(obj, s);
return obj;
fail:
js_free(ctx, s);
JS_FreeValue(ctx, obj);
return JS_EXCEPTION;
}
static JSValue js_point_get_xy(JSContext *ctx, JSValue this_val, int magic)
{
JSPointData *s = JS_GetOpaque2(ctx, this_val, js_point_class_id);
if (!s)
return JS_EXCEPTION;
if (magic == 0)
return JS_NewInt32(ctx, s->x);
else
return JS_NewInt32(ctx, s->y);
}
static JSValue js_point_set_xy(JSContext *ctx, JSValue this_val,
JSValue val, int magic)
{
JSPointData *s = JS_GetOpaque2(ctx, this_val, js_point_class_id);
int v;
if (!s)
return JS_EXCEPTION;
if (JS_ToInt32(ctx, &v, val))
return JS_EXCEPTION;
if (magic == 0)
s->x = v;
else
s->y = v;
return JS_UNDEFINED;
}
static JSValue js_point_norm(JSContext *ctx, JSValue this_val,
int argc, JSValue *argv)
{
JSPointData *s = JS_GetOpaque2(ctx, this_val, js_point_class_id);
if (!s)
return JS_EXCEPTION;
return JS_NewFloat64(ctx, sqrt((double)s->x * s->x + (double)s->y * s->y));
}
static JSClassDef js_point_class = {
"Point",
.finalizer = js_point_finalizer,
};
static const JSCFunctionListEntry js_point_proto_funcs[] = {
JS_CGETSET_MAGIC_DEF("x", js_point_get_xy, js_point_set_xy, 0),
JS_CGETSET_MAGIC_DEF("y", js_point_get_xy, js_point_set_xy, 1),
JS_CFUNC_DEF("norm", 0, js_point_norm),
};
static int js_point_init(JSContext *ctx, JSModuleDef *m)
{
JSValue point_proto, point_class;
JSRuntime *rt = JS_GetRuntime(ctx);
/* create the Point class */
JS_NewClassID(rt, &js_point_class_id);
JS_NewClass(rt, js_point_class_id, &js_point_class);
point_proto = JS_NewObject(ctx);
JS_SetPropertyFunctionList(ctx, point_proto, js_point_proto_funcs,
countof(js_point_proto_funcs));
point_class = JS_NewCFunction2(ctx, js_point_ctor, "Point", 2,
JS_CFUNC_constructor, 0);
/* set proto.constructor and ctor.prototype */
JS_SetConstructor(ctx, point_class, point_proto);
JS_SetClassProto(ctx, js_point_class_id, point_proto);
JS_SetModuleExport(ctx, m, "Point", point_class);
return 0;
}
Building Modules
Dynamic Module (Shared Library)
Using CMake (fromCMakeLists.txt):
On Windows, you must define
QUICKJS_NG_MODULE_BUILD and link against the QuickJS library.Static Linking
Compile the module source with your application:Using Modules in JavaScript
Dynamic Module
Class Module
Function List Entry Macros
QuickJS provides convenient macros for defining exports:Advanced: GC Mark Function
If your opaque data contains JSValue references, provide a GC mark function:Next Steps
- Memory Management - Understand memory allocation in modules
- Performance - Optimize native module performance
- Embedding - Integrate modules with embedded runtime