Quick Comparison
verl
Distributed, production-ready backend for large-scale training
tinker
Async-first backend for flexible and rapid development
Feature Comparison
| Feature | verl | tinker |
|---|---|---|
| Python Version | >= 3.10 | >= 3.11 |
| Architecture | Ray-based distributed | Async-first service-based |
| Multi-GPU | ✅ Full support | ⚠️ Limited |
| Multi-Node | ✅ Full support | ❌ Not supported |
| LoRA | ✅ Via configuration | ✅ Native support |
| VLM Support | ✅ Qwen2-VL, Qwen3-VL | ⚠️ Limited |
| Distributed Training | ✅ FSDP, tensor parallel | ⚠️ Single node |
| Inference Engine | vLLM, SGLang | tinker service |
| Configuration | Complex (Hydra + verl) | Simple (Hydra) |
| Learning Curve | Steeper | Gentler |
| Async Support | Built-in | Native |
| Checkpointing | Advanced (Ray) | Standard |
| Resource Management | Ray resource pools | Service-based |
| Production Ready | ✅ Yes | ⚠️ Development |
Detailed Comparison
Architecture
- verl
- tinker
Ray-Based Distributed Systemverl uses Ray for orchestrating distributed worker groups:Key Components:
- Actor-Rollout Workers: Combined training and generation
- Critic Workers: Value function estimation
- Reference Policy: Frozen policy for KL divergence
- Hybrid Engine: Efficient async trajectory generation
- Large-scale distributed training
- Multi-node GPU clusters
- Production deployments
- Vision-language models
Installation & Dependencies
Configuration Complexity
- verl
- tinker
More Complex Configurationverl requires configuring Ray resources, worker groups, and FSDP:Pros:
- Fine-grained control over resources
- Advanced features (FSDP, tensor parallel)
- Production-tested configurations
- Steeper learning curve
- More configuration options
- Requires Ray knowledge
LoRA Support
- verl
- tinker
Configuration-Based LoRAFeatures:
- Full control over target modules
- Integrated with FSDP
- Reference policy without LoRA
Vision-Language Models (VLM)
- verl
- tinker
Full VLM Supportverl supports Qwen2-VL and Qwen3-VL with multimodal processing:Supported Models:
- Qwen2-VL-7B-Instruct
- Qwen2-VL-72B-Instruct
- Qwen3-VL models
- Image grid position IDs
- Multimodal processors
- Vision-aware tokenization
Distributed Training
- verl
- tinker
Full Distributed Supportverl supports multi-GPU and multi-node training:Features:
- FSDP (Fully Sharded Data Parallel)
- Tensor parallelism via vLLM
- Resource pool management
- Ray cluster orchestration
When to Use Each Backend
Use verl When:
Large-Scale Production Training
Large-Scale Production Training
- Training on multiple GPUs or nodes
- Production deployments requiring reliability
- Large models (> 7B parameters) needing FSDP
- High-throughput training pipelines
Vision-Language Models
Vision-Language Models
- Training Qwen2-VL or Qwen3-VL models
- Multimodal agent training
- Image-based reasoning tasks
- OCR and visual question answering
Advanced RL Features
Advanced RL Features
- Custom advantage estimators
- Critic network training
- Reference policy with KL divergence
- Complex reward shaping
Resource-Intensive Workloads
Resource-Intensive Workloads
- Multi-node GPU clusters
- Tensor parallel inference
- Memory-constrained large models
- High-throughput rollout generation
Use tinker When:
Rapid Prototyping
Rapid Prototyping
- Quick experiments and iteration
- Testing new agent architectures
- Developing custom workflows
- Learning rLLM framework
LoRA Fine-Tuning
LoRA Fine-Tuning
- Parameter-efficient fine-tuning
- Limited GPU memory (single GPU)
- Fast adaptation of pretrained models
- Deployment to Fireworks AI
Single-Node Training
Single-Node Training
- Training on a single machine
- Small to medium models (< 7B)
- Development environments
- Limited computational resources
Workflow Development
Workflow Development
- Building custom agent workflows
- Multi-step reasoning tasks
- Tool-using agents
- Async-first architectures
Performance Characteristics
Training Speed
| Metric | verl | tinker |
|---|---|---|
| Single GPU | Fast | Fast |
| Multi-GPU | Very Fast (scaling) | Not supported |
| Startup Time | Slower (Ray init) | Faster |
| Throughput | High (distributed) | Medium (single node) |
| Memory Efficiency | High (FSDP) | Medium |
Resource Requirements
- verl
- tinker
Minimum Requirements:
- 1 GPU with 24GB+ VRAM (for 7B models)
- 32GB+ system RAM
- Python >= 3.10
- CUDA 11.8+ or 12.1+
- 4-8 GPUs (A100 or H100)
- 128GB+ system RAM
- NVMe storage for checkpoints
- Multi-node Ray cluster
- Full fine-tuning: ~40GB VRAM
- LoRA (rank=64): ~28GB VRAM
- With FSDP: ~20GB per GPU (4 GPUs)
Migration Between Backends
From tinker to verl
From verl to tinker
Recommendations by Use Case
Research & Experimentation
Recommendation: Start with tinker, scale to verl if needed- Begin with tinker for rapid iteration
- Switch to verl when:
- Need multi-GPU training
- Training VLM models
- Scaling to larger datasets
Production Deployment
Recommendation: Use verl- Production-tested infrastructure
- Scalable to multi-node clusters
- Better resource management
- Advanced checkpointing
LoRA Fine-Tuning
Recommendation: tinker or verl (equal)- tinker: Simpler configuration
- verl: Better for distributed LoRA
Vision-Language Tasks
Recommendation: Use verl- Full Qwen-VL support
- Multimodal processors
- Tested on vision datasets
Summary
Choose verl for:
- Production deployments
- Multi-GPU/multi-node training
- Vision-language models
- Large-scale experiments
Choose tinker for:
- Rapid prototyping
- Single-node training
- LoRA fine-tuning
- Workflow development
Both backends are actively maintained and share the same core rLLM framework. Your choice depends on scale and requirements, not quality.
See Also
verl Backend
Detailed verl documentation
tinker Backend
Detailed tinker documentation
Agent Trainer
AgentTrainer API guide