Prerequisites
Before you begin, make sure you have:- A Wii with Slippi/Nintendont configured for console relay
- A computer running Windows (x64 recommended, other platforms untested)
- OBS Studio installed (optional, for scene switching)
- An active internet connection (for downloading and bracket integration)
Get started in 3 steps
Download boofstream
Download the latest release
Download the latest release
- Go to the releases page
- Click the latest release at the top
- Download the zip file for your OS/architecture
- For most Windows users:
boofstream-windows-x64.zip - For other platforms: Choose the appropriate build (note: only Windows x64 is officially tested)
- For most Windows users:
Extract the folder
Extract the folder
- Right-click the downloaded zip file
- Select Extract All or use your preferred extraction tool
- Choose a permanent location (e.g.,
C:\boofstreamorDocuments\boofstream) - Make sure all files stay together in the extracted folder
Run boofstream
Launch the application
Launch the application
- Navigate to the extracted folder
- Double-click
boofstream.exeto launch - Wait for the terminal window to show “live! open your browser to http://localhost:1337”
- Open your browser and go to
http://localhost:1337
Keep the terminal window open while using boofstream. Closing it will shut down the application.
Troubleshoot startup issues
Troubleshoot startup issues
If boofstream doesn’t start:
- Port already in use: Close any applications using port 1337 or 1338
- Windows Defender blocks it: Click More info → Run anyway
- Missing dependencies: Make sure all files from the zip are present
Connect and configure
Connect to Slippi
Connect to Slippi
- In the boofstream UI at
localhost:1337, go to the Slippi section - Make sure your Wii is powered on and configured for console relay
- Set the port to
53742(default) or your custom relay port - Click Connect
- Look for the “Connected” status indicator
Set up basic match info
Set up basic match info
- Navigate to the Match Info section
- Enter player names for Player 1 and Player 2
- Set the tournament name and round (e.g., “Winners Finals”)
- Configure Best of X (default is Bo5)
- Add sponsor tags, pronouns, or Twitter handles as needed
All changes are saved automatically. You can also import this data from Start.gg or Parry.gg.
Test your setup
Once everything is configured, test that it’s working:Start a game on the Wii
Launch a Melee game on your connected Wii. You should see:
- Character detection in the boofstream UI
- Stage information displayed
- Port assignments detected
Check output files
Look in the These files update in real-time as games progress.
out/ directory inside your boofstream folder:Success! You now have boofstream tracking your Melee sets in real-time.
Add to OBS
To display boofstream data in OBS:-
Add Text (GDI+) sources for player names, scores, etc.
- Check Read from file
- Browse to
out/p1/name.txt,out/p1/score.txt, etc.
-
Add Image sources for character portraits
- Browse to
out/p1/char.pngandout/p2/char.png
- Browse to
-
(Optional) Add a Browser Source for JSON-based overlays
- Point to
out/program_state.jsonif using TournamentStreamHelper-compatible overlays
- Point to
Next steps
Configure OBS scene switching
Automatically switch between game and crowd cam
Connect to Start.gg or Parry.gg
Import bracket data with one click
Customize colors and settings
Personalize player colors and display options
Learn about all features
Explore automatic scoring, character detection, and more
Need help?
Common issues
Solutions to frequent problems
Report a bug
Check known issues or create a new one