Main Functions
main()
The primary entry point for solving YouTube challenges. Processes player code and returns solved challenges.Function Signature
Input object containing either raw player code or preprocessed player code, along with challenge requests
Output object containing solved challenges or error information
Description
Themain() function orchestrates the entire solving process:
- Preprocesses the player code (if not already preprocessed)
- Extracts solver functions from the preprocessed code
- Solves each challenge request
- Returns results with optional preprocessed player output
Usage Examples
Implementation Details
The function processes input through these steps:- Preprocessing: If
input.type === "player", callspreprocessPlayer()on the raw player code - Extraction: Calls
getFromPrepared()to extract solver functions - Solving: Maps over each request, calling the appropriate solver (
norsig) for each challenge - Error Handling: Catches and returns errors for individual requests
- Output: Returns combined results with optional preprocessed player
Each request is processed independently. If one request fails, others may still succeed.
preprocessPlayer()
Preprocesses raw YouTube player JavaScript code to extract and prepare solver functions.Function Signature
Raw YouTube player JavaScript code
Preprocessed JavaScript code containing extracted solver functions
Description
This function:- Parses the raw player code into an AST (Abstract Syntax Tree)
- Modifies the AST to extract solver-related code
- Adds solution extraction logic for n-parameter and signature functions
- Generates and returns optimized JavaScript code
Usage Example
Implementation Flow
Preprocessing is computationally expensive. Cache the preprocessed result to avoid re-processing the same player code.
getFromPrepared()
Executes preprocessed player code to extract solver functions.Function Signature
Preprocessed player code (from
preprocessPlayer())Object containing n-parameter and signature solver functions, or null if extraction failed
Description
This function executes the preprocessed player code in a controlled environment to extract the solver functions. It uses theFunction constructor to create a sandboxed execution context.
Usage Example
Implementation Details
_result as a parameter, executes the preprocessed code, and the code populates _result.n and _result.sig with the solver functions.
This function uses
Function() constructor for code execution. Ensure the preprocessed code comes from a trusted source.modifyPlayer()
Modifies the player AST to extract plain statements for solver extraction.Function Signature
Parsed AST of the YouTube player code
Array of filtered statements containing solver logic
Description
This internal function:- Extracts the main code block from the player’s wrapper structure
- Filters out unnecessary statements (non-assignment expressions)
- Returns clean statements for solver extraction
- Structure 1: Single IIFE (Immediately Invoked Function Expression)
- Structure 2: Two-statement structure with variable declarations
Usage Example
This is primarily an internal function used by
preprocessPlayer(). Most users should use the higher-level functions instead.Complete Workflow Example
Error Handling
All functions may throw errors during execution:Performance Tips
Cache preprocessed players: Preprocessing is expensive. If you’re solving multiple challenges with the same player version, preprocess once and reuse the result.
Batch requests: Use the
requests array in main() to solve multiple challenges in one call rather than calling main() repeatedly.Direct solver usage: For maximum performance when solving many challenges, use
getFromPrepared() to extract solver functions and call them directly.