Built-in Chat Commands
These commands are available in the in-game chat when playing in singleplayer mode or hosting a world.Export/Download World
Export the currently loaded world as a ZIP file. The world is automatically saved before export.Aliases:
/downloadExample:The world is first saved to browser memory, then packaged into a ZIP file that will be downloaded to your device.
Publish/Share World
Open your singleplayer world to the internet via P2P connection. Creates a shareable join link that is automatically copied to your clipboard.Aliases:
/shareExample:Close P2P Connection
Close the P2P connection and stop allowing other players to join your world.Example:
Manual Save
Manually save the current world to browser memory. Useful when auto-save is disabled.Example:
After saving, you’ll see a confirmation message: “Saved to browser memory”
Get Position
Copy your current position to clipboard. Supports both player position and block position.Arguments:The position is formatted as:
block- Get the position of the block you’re looking at (optional)
X Y Z with 2 decimal places.Download Mesher Log
Download performance logs from the chunk mesher workers. Useful for debugging rendering performance.Example:
This command is available in both singleplayer and multiplayer modes.
Console Debug Functions
These functions are available in the browser console (F12) for advanced debugging.Debug Toggle
Debug Top Packets
JSON.stringify() to see what packets were received/sent by name.
Example:
Debug Changed Options
options object instead.
Debug Scene Chunks
world.sectionObjects, but shows chunks relative to your current position (e.g., 0,0 is the current chunk).
Debug Server/Client Packet Names
Availability
Command Availability Rules
Command Availability Rules
- Commands marked as alwaysAvailable work in both singleplayer and multiplayer
- Commands without this flag only work in singleplayer mode
/posand/mesherlogare available in all modes- World management commands (
/export,/save,/publish) only work in singleplayer
See Also
- Global Variables - Console variables for debugging
- Keybindings - Keyboard shortcuts and F3 keybindings
