.zzar format. This guide walks you through installing, enabling, and managing mods.
Installing a Mod Package
Click Install Mod
Click the Install Mod button to open the file browser.ZZAR accepts:
.zzarfiles (recommended).zipfiles containing valid mod metadata
Select Your Mod File(s)
Choose one or more mod packages to install. ZZAR supports batch installation.The last installation directory is remembered for convenience.
Each mod is assigned a unique UUID and stored in your mod library at:
- Windows:
%LOCALAPPDATA%\ZZAR\mod_library\mods\ - Linux:
~/.local/share/ZZAR/mod_library/mods/
Version Management
ZZAR automatically handles mod updates:- If you install a newer version of an existing mod (same name), the old version is automatically replaced
- If you try to install an older version, ZZAR skips the installation and warns you
- If you install the same version, it replaces the existing installation
1.2.3).
Enabling and Disabling Mods
After installation, mods are disabled by default.Toggle the Mod Switch
In the Mod Manager list, click the switch next to any mod to enable or disable it.
Managing Load Order
When multiple mods modify the same audio file, load order determines which mod wins.- Mods lower in the list override mods higher up
- You can drag and drop mods to reorder them
- The winning mod is highlighted in conflict resolution dialogs
Viewing Mod Details
Click the More Info button (ⓘ) on any mod to view:- Mod name, author, and version
- Description
- Installation date
- Number of audio replacements
- Thumbnail image (if included)
- Affected
.pckfiles
Removing Mods
Handling Conflicts
When multiple enabled mods replace the same audio file:- ZZAR shows a Conflict Resolution dialog listing all conflicts
- For each conflict, you can see:
- The sound name or file ID
- The winning mod (based on load order)
- The losing mods (shown in red)
- You can adjust load order and re-apply to change conflict winners
Opening the Mod Library Folder
Click Open Folder in the Mod Manager to browse your mod library in your system’s file manager. This is useful for:- Manually backing up mods
- Inspecting mod contents
- Sharing mods with others
Troubleshooting
”Missing metadata.json at root of archive”
The mod package is invalid. A valid.zzar file must contain metadata.json at the root level with required fields:
“Referenced WEM file not found in archive”
Themetadata.json references a .wem file that doesn’t exist in the package. Contact the mod author.
”Mod directory missing, removing from config”
ZZAR detected an orphaned mod entry (config exists but files are missing). This is automatically cleaned up.Game audio doesn’t change after applying mods
Ensure:- The game is closed when you apply mods
- Your game path is correctly set in Settings > Game Directory
- The
Persistentfolder exists and is writable