Crimsonland features 53 unique weapons ranging from the humble Pistol to devastating secret weapons. Each weapon has distinct fire rate, reload time, damage multiplier, and projectile behavior.
Each shot increases spread_heat, which decays over time. Higher spread heat causes projectiles to deviate from aim direction.Spread Heat Increase: Each shot adds spread_heat_inc to current spreadDecay: Spread heat decreases passively when not firingSharpshooter Perk: Forces spread to near-zero, adds laser sight, but -5% fire rateLowest Spread (most accurate):
Stats: Clip 12 · Damage 4.1x · Fire 0.712s · Reload 1.2s · BulletStarting weapon. High per-shot damage (4.1x multiplier) but slow fire rate. The game actively helps you escape the Pistol by:
Increasing bonus drop rate by 50%
Forcing 75% of bonuses to be weapon pickups
When to Use: Never, if you can help it. Upgrade ASAP.
2. Assault Rifle
Stats: Clip 25 · Damage 1.0x · Fire 0.117s · Reload 1.2s · BulletSolid automatic weapon. Fast fire rate (8.5 shots/sec), good clip size, reasonable reload. The 1.0x damage is the baseline for all damage calculations.Best For: All-around combat, sustained DPS, medium range
3. Shotgun
Stats: Clip 12 · Damage 1.2x · Fire 0.85s · Reload 1.9s · 12 pellets · Bullet12 pellets per shot with 1.2x damage each. Devastating at close range (all pellets hit), but spread reduces effectiveness beyond ~100 units.Best For: Close-range crowd control, grouped enemies
4. Sawed-off Shotgun
Stats: Clip 12 · Damage 1.0x · Fire 0.87s · Reload 1.9s · 12 pellets · BulletWider spread than Shotgun, lower damage per pellet. Better for sweeping arcs, worse for focused damage.Best For: Very close range, when surrounded
5. Submachine Gun
Stats: Clip 30 · Damage 1.0x · Fire 0.088s · Reload 1.2s · BulletFastest bullet weapon (11.4 shots/sec). Large clip and quick reload make it excellent for sustained combat.Best For: Continuous fire, chasing down enemies, crowd control
6. Gauss Gun
Stats: Clip 6 · Damage 1.0x · Fire 0.6s · Reload 1.6s · Bullet · Pool 300Piercing weapon with 300 damage pool. Projectiles punch through enemies until pool depletes. Each hit deals current pool value as damage, then subtracts enemy HP from pool.Best For: Linear enemy formations, penetrating crowds
7. Mean Minigun
Stats: Clip 120 · Damage 1.0x · Fire 0.09s · Reload 4.0s · BulletMassive 120-round clip dumps continuous fire. Movement speed reduced while firing. The 4-second reload is a significant vulnerability.Best For: Stationary defense, shredding hordes
8. Flamethrower
Stats: Clip 30 · Damage 1.0x · Fire 0.008s · Reload 2.0s · FireContinuous particle stream (125 shots/sec). Drains 0.1 ammo per tick. Short range but extremely high damage density.Best For: Point-blank combat, melee range swarms
9. Plasma Rifle
Stats: Clip 20 · Damage 5.0x · Fire 0.291s · Reload 1.2s · BulletHigh damage per shot (5x multiplier). Slower fire rate rewards accuracy over spray.Best For: Single-target damage, medium range precision
10. Multi-Plasma
Stats: Clip 8 · Damage 1.0x · Fire 0.621s · Reload 1.4s · 3 pellets · BulletFires 3 plasma bolts in a spread pattern. Wide coverage but slow rate of fire.Best For: Area coverage, medium-range groups
11. Plasma Minigun
Stats: Clip 30 · Damage 2.1x · Fire 0.11s · Reload 1.3s · BulletAutomatic plasma weapon. Fast fire (9 shots/sec) with good damage (2.1x). One of the best all-around weapons.Best For: Sustained high DPS, any range
12. Rocket Launcher
Stats: Clip 5 · Damage 1.0x · Fire 0.741s · Reload 1.2s · RocketFires explosive rockets with area damage. Dangerous at close range (self-damage possible).Best For: Groups, long range bombardment
13. Seeker Rockets
Stats: Clip 8 · Damage 1.0x · Fire 0.311s · Reload 1.2s · RocketHoming rockets that track enemies. Faster fire than Rocket Launcher, smaller explosions.Best For: Fire-and-forget damage, evasive targets
14. Plasma Shotgun
Stats: Clip 8 · Damage 1.0x · Fire 0.48s · Reload 3.1s · 14 pellets · Bullet14 plasma pellets per shot. Devastating spread damage. Long reload (3.1s) is the trade-off.Best For: Close-range burst damage, crowd clearing
15. Blow Torch
Stats: Clip 30 · Damage 1.0x · Fire 0.006s · Reload 1.5s · FireFaster than Flamethrower (166 shots/sec). Even shorter range. High risk, high reward.Best For: Extreme close range, berserker playstyle
16. HR Flamer
Stats: Clip 30 · Damage 1.0x · Fire 0.0085s · Reload 1.8s · FireHigh-rate flamethrower variant (117 shots/sec). Between Flamethrower and Blow Torch in speed.Best For: Close combat, continuous damage output
17. Mini-Rocket Swarmers
Stats: Clip 5 · Damage 1.0x · Fire 1.8s · Reload 1.8s · RocketSlowest fire rate in game (1.8s). Fires swarm of mini-rockets per shot.Best For: Stationary targets, area denial
18. Rocket Minigun
Stats: Clip 16 · Damage 1.0x · Fire 0.12s · Reload 1.8s · RocketRapid-fire rockets (8.3 shots/sec). Extremely dangerous up close. Devastating at range.Best For: Long-range spam, area control
19. Pulse Gun
Stats: Clip 16 · Damage 1.0x · Fire 0.1s · Reload 0.1s · ElectricNearly continuous fire (0.1s reload). Fast projectiles. The reload is so short it’s barely noticeable.Best For: Constant pressure, fast-moving targets
20. Jackhammer
Stats: Clip 16 · Damage 1.0x · Fire 0.14s · Reload 3.0s · 4 pellets · BulletAutomatic shotgun. 4 pellets per shot at fast fire rate (7.1 shots/sec = 28.4 pellets/sec).Best For: Mobile shotgun play, sustained close combat
21. Ion Rifle
Stats: Clip 8 · Damage 3.0x · Fire 0.4s · Reload 1.35s · ElectricChain lightning weapon. High damage (3.0x) with area effect. Hit radius 5 units.Best For: Groups, chain damage, medium range
22. Ion Minigun
Stats: Clip 20 · Damage 1.4x · Fire 0.1s · Reload 1.8s · ElectricRapid ion weapon (10 shots/sec). Hit radius 3 units. Good sustained electric DPS.Best For: Continuous ion damage, tight groups
23. Ion Cannon
Stats: Clip 3 · Damage 16.7x · Fire 1.0s · Reload 3.0s · ElectricMassive damage (16.7x multiplier). Hit radius 10 units. Only 3 shots before long reload.Best For: Boss enemies, extreme burst damage
24. Shrinkifier 5k
Stats: Clip 8 · Damage 0.0x · Fire 0.21s · Reload 1.22s · BulletZero damage (0.0x multiplier). Shrinks enemies instead. Utility weapon.Best For: Crowd control via size reduction
25. Blade Gun
Stats: Clip 6 · Damage 11.0x · Fire 0.35s · Reload 3.5s · Bullet · Pool 50High damage (11.0x) piercing weapon. Pool 50 allows penetrating ~4-5 enemies.Best For: Lined-up enemies, high single-target damage
Stats: Clip 3 · Damage 28.0x · Fire 0.9s · Reload 2.7s · BulletHighest standard damage (28.0x multiplier). Hit radius 10 units. Only 3 shots.Best For: Instant deletion of tough enemies
29. Splitter Gun
Stats: Clip 6 · Damage 6.0x · Fire 0.7s · Reload 2.2s · BulletProjectiles split on impact. 6.0x damage. Good all-rounder.Best For: Groups, area damage
30. Gauss Shotgun
Stats: Clip 4 · Damage 1.0x · Fire 1.05s · Reload 2.1s · Bullet · Pool 300Piercing shotgun using Gauss Gun penetration. Extremely powerful in corridors.Best For: Linear crowds, penetration damage
31. Ion Shotgun
Stats: Clip 10 · Damage 1.0x · Fire 0.85s · Reload 1.9s · 8 pellets · Electric8 ion pellets per shot. Chain lightning on each pellet. Devastating spread.Best For: Close range electric carnage
32. Flameburst
Stats: Clip 60 · Damage 1.0x · Fire 0.02s · Reload 3.0s · ElectricBurst-fire weapon. Fast shots (50/sec). Electric ammo class despite fire name.Best For: Rapid burst damage
33. RayGun
Stats: Clip 12 · Damage 1.0x · Fire 0.7s · Reload 2.0s · ElectricStandard electric weapon. Balanced stats.Best For: General electric weapon use
Stats: Clip 5 · Damage 0.0x · Fire 0.2s · Reload 1.2s · No Ammo ClassSpreads plague effect instead of dealing direct damage. Utility weapon.Unlock: Secret condition
42. Bubblegun
Stats: Clip 15 · Damage 1.0x · Fire 0.161s · Reload 1.2s · No Ammo ClassFires bubble projectiles. Novelty weapon with standard damage.Unlock: Secret condition
43. Rainbow Gun
Stats: Clip 10 · Damage 1.0x · Fire 0.2s · Reload 1.2s · No Ammo ClassColorful projectile effects. Standard damage.Unlock: Secret condition
44. Grim Weapon
Stats: Clip 3 · Damage 1.0x · Fire 0.5s · Reload 1.2s · No Ammo ClassMystery weapon with special properties.Unlock: Secret condition
45. Fire Bullets
Stats: Clip 112 · Damage 0.25x · Fire 0.14s · Reload 1.2s · Bullet · Pool 240Huge clip (112 rounds). Low damage (0.25x) but piercing pool of 240. Spray weapon.Unlock: Secret condition
50. Transmutator
Stats: Clip 50 · Damage 1.0x · Fire 0.04s · Reload 5.0s · No Ammo ClassFast fire (25 shots/sec), large clip, long reload (5s). Transmutation effect.Unlock: Secret condition
51. Blaster R-300
Stats: Clip 20 · Damage 1.0x · Fire 0.08s · Reload 2.0s · No Ammo ClassRapid blaster (12.5 shots/sec). Solid all-around secret weapon.Unlock: Secret condition
52. Lightning Rifle
Stats: Clip 500 · Damage 1.0x · Fire 4.0s · Reload 8.0s · No Ammo ClassMassive clip (500), extremely slow fire (4s), brutal reload (8s). Joke weapon.Unlock: Secret condition
53. Nuke Launcher
Stats: Clip 1 · Damage 1.0x · Fire 4.0s · Reload 8.0s · No Ammo ClassSingle-shot nuke. 4s between shots, 8s reload. Ultimate power weapon.Unlock: Secret condition