Overview
The Impostor game is a social group activity inspired by party games like “Insider” and “Two Rooms and a Boom.” Players receive words on their screens, and the impostor gets a different but related word. The group must identify who the impostor is through discussion./minijuegos/impostor/<group_id>/Minimum Players: 2+ (works best with 5-10 players)How to Play
Get Your Secret Word
Discuss and Describe
Identify the Impostor
Word Pairs Library
Fromminigames/views.py:465-515, the game includes 80+ themed word pairs across educational topics:
Topics Covered
Pedagogy & Education (13 pairs)
Pedagogy & Education (13 pairs)
- Futuro: Calidad de Vida vs Estabilidad Económica
- Pedagogía: Bosque-Escuela vs Pedagogía Verde
- Metodología: Pedagogía del Flow vs Gamificación
- Evaluación: Competencia vs Capacidad
Teaching & Sports Initiation (10 pairs)
Teaching & Sports Initiation (10 pairs)
- Modelos: Modelo Técnico vs Modelo Comprensivo
- Iniciación: Deporte Escolar vs Deporte Federado
- Estructura: Táctica vs Estrategia
- Feedback: Conocimiento de los Resultados vs Conocimiento de la Ejecución
History & Epistemology (11 pairs)
History & Epistemology (11 pairs)
- Grecia: Gimnasio vs Palestra
- Grecia: Esparta vs Atenas
- Roma: Circo Romano vs Anfiteatro
- Edad Media: Justa vs Torneo
Sports Psychology (12 pairs)
Sports Psychology (12 pairs)
- Cognición: Atención vs Concentración
- Estado: Ansiedad vs Estrés
- Motivación: Intrínseca vs Extrínseca
- Personalidad: Rasgo vs Estado
Dance & Expression (10 pairs)
Dance & Expression (10 pairs)
- Laban: Espacio vs Tiempo
- Arte: Coreografía vs Improvisación
- Ritmo: Pulso vs Acento
- Composición: Canon vs Unísono
Track & Field (11 pairs)
Track & Field (11 pairs)
- Carreras: Velocidad vs Resistencia
- Saltos: Longitud vs Triple Salto
- Vallas: Pierna de Ataque vs Pierna de Recobro
- Lanzamientos: Peso vs Disco
University Life (13 pairs)
University Life (13 pairs)
- Evaluación: Examen Parcial vs Examen Final
- Título: CAFYD vs Magisterio EF
Game Mechanics
Word Pair Structure
Fromminigames/views.py:465-516, each word pair has:
- Tema: Topic/theme (shown to all players)
- p (palabra correcta): Word most players receive
- i (impostor): Related word the impostor receives
Random Selection & History Tracking
Fromminigames/views.py:518-534:
- Tracks which themes have been used in
impostor_history - Filters out already-used themes
- Automatically resets when all themes have been played
- Ensures variety across rounds
Strategy Guide
For Regular Players
Be Vaguely Specific
Be Vaguely Specific
Listen Carefully
Listen Carefully
Ask Leading Questions
Ask Leading Questions
Don't Be Too Obvious
Don't Be Too Obvious
For the Impostor
Listen First
Listen First
Stay General
Stay General
Blend In
Blend In
Know When to Accuse
Know When to Accuse
Assigning Roles
The impostor is determined externally (not by the system). Suggested methods:- Random Selection: Use a random number generator where each player picks a number
- Secret Draw: Use an online random picker tool
- Teacher Selection: Teacher secretly designates the impostor
- Rotation: Take turns being the impostor
Educational Value
This game provides unique learning opportunities:Concept Differentiation
Communication Skills
Critical Listening
Social Deduction
Example Round
Theme: MotivaciónCorrect Word: Intrínseca
Impostor Word: Extrínseca Gameplay:
- Player 1 (Correct): “This type comes from inside yourself”
- Player 2 (Correct): “It’s self-driven, no external rewards needed”
- Player 3 (Impostor): “Um, it’s about what drives you…” (vague, trying to blend)
- Player 4 (Correct): “You do it because you enjoy it, not for a prize”
Technical Implementation
View Function:impostor_game() in minigames/views.py:461-543
Key Features:
- 80+ themed word pairs from educational content
- Session-based history tracking
- Anti-repetition logic with automatic reset
- No database requirements (pure logic game)
- Theme display for context
- Support for any group size
Session State
The game maintains one session variable:impostor_history: Array of theme names already played
Context Display
Fromminigames/views.py:536-541:
- The correct word
- The impostor clue
- The theme (shown to everyone)
- The group ID for navigation
Best Practices
Play with Full Group
Set Time Limits
Variations
Speed Round
Speed Round
Silent Round
Silent Round
Expert Mode
Expert Mode
Team Play
Team Play
Common Questions
What if everyone guesses wrong?
What if everyone guesses wrong?
Can we replay the same word pair?
Can we replay the same word pair?
What if someone accidentally sees another player's screen?
What if someone accidentally sees another player's screen?
How is the impostor chosen?
How is the impostor chosen?