Overview
The Quiz Results game challenges you to match students with their learning assessment outcomes. You see a target student and must identify their VARK and Chapman test results from four options.URL Pattern:
/minijuegos/adivina-tests/<group_id>/Minimum Students: 4 in the classHow to Play
Review Four Students
Four student cards appear, each showing:
- Student name
- Profile picture
- Learning assessment results (if completed)
Learning Assessments Shown
VARK Learning Styles
Visual, Aural, Read/Write, or Kinesthetic learning preference
Chapman Love Languages
Emotional connection preference (adapted for education)
VARK Categories
- V (Visual): Learns best through images, diagrams, charts
- A (Aural/Auditory): Learns best through listening and discussion
- R (Read/Write): Learns best through reading text and writing notes
- K (Kinesthetic): Learns best through hands-on activities and movement
Chapman Categories
The game displays thedominant_category from Chapman assessments, which helps teachers understand how students prefer to receive feedback and encouragement.
Game Mechanics
Student Selection
Fromminigames/views.py:323-327:
- Select a random target student
- Pick 3 other students as distractors
- Add target to create 4 total options
- Shuffle so correct answer position varies
Scoring
Session variables tracked:quiz_correct: Number of correct identificationsquiz_total: Total attempts
Answer Validation
Fromminigames/views.py:318-321:
Student Requirements
Fromminigames/views.py:308-312:
- At least 4 students (excluding yourself)
- Students should have completed:
- VARK learning style assessment
- Chapman love languages assessment
The game works even if some students haven’t completed assessments. Their cards will show “Pte” (Pendiente/Pending) for missing results.
Assessment Data Structure
The game queries theUserResult model from quizzes/models.py:41-50:
- Looks for questionnaires titled “VARK” and “Chapman”
- Fetches each student’s
UserResultfor these assessments - Displays
dominant_category(the strongest learning preference) - Shows “Pte” if no result exists
AJAX Implementation
Fromminigames/views.py:321:
Tips for Success
Take the Assessments Yourself
Take the Assessments Yourself
Complete VARK and Chapman assessments to understand what each category means. This helps you remember classmates’ results.
Look for Patterns
Look for Patterns
Some students’ learning styles match their personality. Kinesthetic learners might be athletic; visual learners might be artistic.
Use Elimination
Use Elimination
If you know some students’ results, eliminate those options to improve your odds.
Remember the Picture
Remember the Picture
Associate faces with learning styles. Visual memory helps in this game.
Review Analytics
Review Analytics
If you’re a teacher, review the class analytics to see the distribution of learning styles.
Role-Based Access
For Students
Fromminigames/views.py:301-304:
For Teachers
Teachers select which class to play with from the group selection screen.Session State
Variables maintained:quiz_correct: Correct matches countquiz_total: Total attempts countquiz_target_id: Current target student ID
Encouraging Assessment Completion
This game is most meaningful when students complete their assessments:Take VARK Assessment
Visit
/cuestionarios/vark/ to complete the Visual-Aural-Read/Write-Kinesthetic assessment.Educational Value
This game helps with:Learning Style Awareness
Students learn about different ways people process information
Empathy Building
Understanding that classmates have different learning needs
Study Group Formation
Identifying classmates with complementary learning styles
Self-Awareness
Reflecting on your own learning preferences
Technical Implementation
View Function:quiz_results_game() in minigames/views.py:299-334
Key Features:
- Queries
UserResultmodel for assessment data - Handles missing assessment results gracefully (“Pte”)
- Random option shuffling
- AJAX instant feedback
- Automatic role-based class detection
Comparison with Related Games
| Feature | Quiz Results | Complete Profile | Student Interests |
|---|---|---|---|
| Assessment Data | Yes (VARK, Chapman) | Yes (plus personal data) | No |
| Difficulty | Medium | Hard | Medium |
| Educational Value | High | Medium | Medium |
| Minimum Students | 4 | 4 | 4 |
Next Steps
Complete Profile Game
Advanced version combining assessment results with personal data
Learning Assessments
Learn more about VARK and Chapman assessments
Take Assessments
Complete your VARK and Chapman assessments
Teacher Analytics
See how teachers use assessment data