Castaway Colony: Full-Mechanism Showcase
The Castaway Colony template is the most comprehensive demonstration of Timepoint Pro’s capabilities—exercising all 19 mechanisms in a single scenario. A research vessel crashes on an alien planet, and the crew must choose between three survival strategies, each with different risk profiles and resource tradeoffs.Template:
castaway_colony_branching | Mode: BRANCHING | Cost: ~1.00 | Mechanisms: All 19The Scenario
The research vessel Meridian crash-lands on Kepler-442b after a navigation system failure during orbital insertion. Six crew members survive with partial supplies, a damaged ship, and no way to contact Earth for 14 months.Survival Context
- Alien biosphere: Bioluminescent flora responds to electromagnetic signatures
- Migratory fauna: Movement patterns predict violent weather cycles that follow no Earth logic
- Damaged ship: Life support draining, hull integrity degrading
- Limited supplies: O2 reserves (336 hours), food rations (180 kg), water purification capacity declining
- Timeline: 21 days tracked across 10 timepoints
The Entities (10 Total)
Commander Yuki Tanaka
Human | Mission commander, geologistCarries guilt for the crash. Makes the critical Day 7 branching decision.Initial fidelity:
TRAINEDDr. Felix Okonkwo
Human | Ship’s doctor and xenobiologistStarts as background presence (
SCENE fidelity) until xenobiology expertise becomes critical.Progressive training trigger: xenobiology_query_count >= 3Eng. Priya Sharma
Human | Chief engineerOnly one who can assess ship repairs. Critical for Branch C (Repair & Signal).Key state:
sleep_deprivation_hours, repair_quality_modifierLt. Marcus Cole
Human | Security and survival specialistAdvocates fortress strategy. Discovered cave system 500m northwest.Influence:
military_authority, fortress_advocacySci. Elena Vasquez
Human | Atmospheric scientistTracks alien weather patterns. Discovers fauna migration correlates with pressure drops (0.87 correlation).
Nav. Jin Park
Human | Navigator, injured in crashLimited mobility. Initially
TENSOR_ONLY fidelity.Lazy resolution trigger: query_about_pre_crash_navigation_dataKepler Biosphere
Abstract | Alien ecosystemBioluminescent response patterns, electromagnetic sensitivity.Tensor compression: 97% (50k tokens → ~1,600 tokens)
Crashed Meridian
Building | Damaged research vesselDepleting resource tracking: hull integrity %, O2 reserve hours, power output kW.
Local Fauna
Animal | Migratory creaturesMigration patterns predict weather (0.87 correlation). Pattern recognition = survival advantage.
Crew Morale
Abstract | Collective psychological stateEmergent group property. Propagates hope/fear/conflict through the crew.
Running the Simulation
The Branching Decision (Day 7)
At timepointtp_005 (Day 7), Commander Tanaka must choose the colony’s survival strategy based on accumulated knowledge:
- Branch A: Fortify & Wait
- Branch B: Explore & Adapt
- Branch C: Repair & Signal
Conservative Strategy
Consolidate at crash site. Repair life support, ration supplies, build defenses.Resource bias: ConservationRisk profile: Low risk, low rewardSuccess condition: Succeeds if beacon was already repaired; fails if supplies run out before rescue windowKey constraint:supply_depletion_rate > resupply_rateThis branch wins if the crew has already made progress on the emergency beacon. Otherwise, passive waiting depletes reserves.Output Artifacts
- Quantitative Tracking
- Knowledge Provenance Graph
- Entity Graphs
- Training Data
90+ numerical state variables across 5,100 propagation steps:
All 19 Mechanisms in Action
This template exercises every mechanism in the Timepoint Pro architecture:Fidelity Management (M1, M2, M5, M6)
Fidelity Management (M1, M2, M5, M6)
M1: Heterogeneous Fidelity — In the same scene, Tanaka runs at TRAINED, Sharma at DIALOG, Meridian at TENSOR, Park at TENSOR_ONLY.M2: Progressive Training — Dr. Okonkwo starts at SCENE fidelity. After 3 xenobiology queries (“Is this lichen edible?”), he elevates to DIALOG then TRAINED.M5: Lazy Resolution — Navigator Park stays at TENSOR_ONLY (injured, inactive) until Branch C needs pre-crash orbital data, triggering elevation to DIALOG.M6: Tensor Compression — Kepler biosphere compressed from ~50k tokens to ~1,600 tokens (97% reduction) while preserving electromagnetic sensitivity, bioluminescence patterns, and toxicity data.
Temporal Reasoning (M7, M8, M12, M14, M17)
Temporal Reasoning (M7, M8, M12, M14, M17)
M7: Causal Chains — Every event has temporal ancestry. Discovery of water contamination (tp_002) propagates to rationing order (tp_003) to morale degradation (tp_004).M8: Embodied States — Park’s injury severity (mobility: 45%) affects cognitive clarity. Sharma’s sleep deprivation degrades repair quality modifier.M12: Counterfactual Branching — Day 7 branches into 3 timelines. Each branch simulated independently with resource tracking and outcome validation.M14: Circadian Patterns — Alien day length (28 hours) vs. Earth-adapted crew (24-hour cycle) causes cumulative fatigue. Bioluminescence intensifies during 12-hour alien night.M17: Modal Causality (BRANCHING) — Counterfactual branches diverge from decision point. Each branch validated by 405B judge against resource constraints.
Knowledge Provenance (M3, M4, M19)
Knowledge Provenance (M3, M4, M19)
M3: Exposure Events — Dr. Okonkwo discovers water contamination (tp_002) → propagates to Tanaka (critical alert) → Tanaka broadcasts to all crew (rationing order).M4: Physics Validation — O2 depletion rate, hull integrity degradation, radiation exposure—all validated against physical constraints. Invalid states are blocked.M19: Knowledge Extraction — Post-dialog extraction creates new knowledge edges. Vasquez’s storm prediction becomes queryable knowledge for Cole’s defense planning.
Entity Simulation (M9, M10, M11, M13, M15, M16)
Entity Simulation (M9, M10, M11, M13, M15, M16)
M9: On-Demand Entities — Query “What did the crew find in cargo bay 3?” generates inventory entities with plausible damage states.M10: Scene Atmosphere — Bioluminescent night cycles, electromagnetic fields from equipment, storm approach—all tracked as environmental state.M11: Dialog Synthesis — Per-character turn generation with LangGraph steering. Each character gets independent LLM call with PersonaParams.M13: Relationship Evolution — Trust/tension values change across timepoints. Tanaka-Webb relationship degrades from cooperative (0.70) to tense (0.40).M15: Entity Prospection — Tanaka models future states: “If we explore, casualties < 2 crew” vs. “If we wait, supplies deplete by day 18.”M16: Animistic Entities — Crew Morale is an abstract entity with agency. Kepler Biosphere “responds” to electromagnetic stimuli. The crashed Meridian “wants” to maintain hull integrity.
Infrastructure (M18)
Infrastructure (M18)
M18: Model Selection — Routing by task type:
- Math/physics (O2 calculations, radiation modeling):
deepseek/deepseek-r1 - Dialog/conflict (crew interpersonal):
meta-llama/llama-3.1-70b-instruct - Structured JSON (supply inventories):
qwen/qwen-2.5-72b-instruct - Branch evaluation (counterfactual judging):
meta-llama/llama-3.1-405b-instruct
Convergence Testing Hypotheses
The template includes built-in convergence hypotheses for validation across runs:| ID | Hypothesis | Expected Convergence | Mechanism |
|---|---|---|---|
| H1 | Does the biologist always discover contaminated water first? | High — Okonkwo’s role makes him natural discoverer | M3 (Exposure Events) |
| H2 | Is fauna-predicts-storms a consensus knowledge edge? | Medium — Vasquez or Cole could notice pattern | M19 (Knowledge Extraction) |
| H3 | Does Branch C consistently require navigator data from Park? | High — beacon repair needs orbital data only Park has | M5 (Lazy Resolution) |
| H4 | Does crew morale diverge significantly across branches by tp_008? | Yes — Branch B boosts morale through discovery; Branch A degrades through confinement | M16 (Animistic Entities) |
Template Configuration Excerpt
Next Steps
Mars Mission Portal
Learn backward reasoning from disaster analysis
Board Meeting
Simple 5-entity corporate scenario for fast iteration
Custom Scenario Guide
Build your own branching survival scenario
Mechanism Reference
Deep dive into all 19 mechanisms

