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fCavEX is an experimental fork of CavEX that recreates Minecraft Beta 1.7.3 for the Nintendo Wii. This page provides an overview of the implemented features.

Performance

60 FPS on Wii

Great performance on Wii hardware with optimized rendering

5 Chunk Render Distance

Balanced view distance for smooth gameplay

Optimized Rendering

Improved leaf rendering and 2D item entities for better performance

Compile-Time Settings

Customizable graphics settings via gfx_settings.h

World Features

Beta 1.7.3 Worlds

Load existing Beta 1.7.3 world saves

Light Propagation

Correct light propagation system

Ambient Occlusion

Smooth lighting on block faces

Nearly All Blocks

Almost all blocks from Beta 1.7.3 (except redstone-related)

Player Mechanics

Health System

160 health points (10 hearts), damage, eating, and dying

Oxygen & Drowning

Oxygen bar when underwater, drowning damage

Fall Damage

Realistic fall damage based on distance

Lava Damage

Damage from swimming in lava

Inventory & Crafting

Inventory Management

Full inventory system with hotbar

Crafting

Working crafting system with recipes

Workbenches

3x3 crafting grid for complex recipes

Item Actions

Place blocks, use tools, eat food

Blocks & Containers

Chests

Wooden chests with 27 item slots

Iron Chests

Double capacity iron chests with 54 slots

Furnaces

Fuel-based instant smelting

Signs

Placeable and editable signs (up to 256 per world)

Interactive Blocks

Doors

Wooden and iron doors (manually operated)

Trapdoors

Openable trapdoors

Farmland

Tillable farmland with hoe

Crops

Growable wheat from seeds

Video Settings

Compile-time settings in source/graphics/gfx_settings.h:
  • GFX_CLOUDS - Enable/disable 3D cloud rendering
  • GFX_FANCY_LIQUIDS - Transparent animated liquids vs opaque static
  • GFX_GUI_SCALE - Interface scaling (1 for 320x240, 2 for 640x480)
  • GFX_PC_WINDOW_WIDTH/HEIGHT - PC window resolution

Save Compatibility

fCavEX uses custom save formats for some features:
Chest contents and sign text use incompatible binary formats (chests.dat, signs.dat). Already placed chests and signs from vanilla saves need to be broken and replaced.
World generation is not yet implemented. Use freshly created Beta 1.7.3 worlds for best compatibility.

Limitations

  • No redstone or automation (blocks present but non-functional)
  • No block update logic (planned)
  • No 2D mobs or combat (planned)
  • Maximum 256 chests/iron chests per world
  • Maximum 256 signs per world
  • Tools are unbreakable (durability system simplified)
  • Double chests not supported
  • Iron doors must be opened manually (no redstone)

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