Welcome to fCavEX
fCavEX is an experimental fork of CavEX by xtreme8000, bringing Minecraft Beta 1.7.3 survival gameplay to the Nintendo Wii. Unlike its parent project, fCavEX embraces experimental features and doesn’t aim for a 1:1 recreation - it includes additions not from the original game and modified mechanics for enhanced gameplay.fCavEX is currently tested primarily on PC. While Wii support exists, you may encounter platform-specific bugs.
Key Features
Optimized Performance
Great performance on Wii hardware with approximately 60fps gameplay and 5 chunk render distance
Beta World Support
Load newly created Minecraft Beta world saves with correct light propagation and ambient occlusion
Extensive Block Library
Nearly all blocks from Beta 1.7.3 implemented, except redstone-related components
Survival Mechanics
Health system with 160 HP (10 hearts), damage types including fall damage, lava, and drowning
What’s Included
Gameplay Features
- Health System: Up to 160 health points (one heart = 16 HP)
- Damage Types: Fall damage, lava damage, drowning, and food poisoning
- Food System: Eat to restore health - apples, golden apples, bread, mushroom stew, cooked porkchops, and cooked fish
- Death & Respawning: Drop all items on death and respawn at world spawn with half max health
- Oxygen Bar: Displayed when underwater; start drowning when depleted
Blocks & Items
- Working doors (wooden and iron), trapdoors, and signs
- Chests with item storage (up to 256 per world)
- Iron chests with double capacity
- Furnaces requiring fuel (up to 15 fuel units)
- Many items from the original game
Visual Features
- Correct light propagation
- Ambient occlusion on blocks
- Optional 3D clouds (compile-time setting)
- Configurable liquid rendering (fancy transparent or fast opaque)
- Compile-time video settings for performance tuning
What’s Different from CavEX
fCavEX 0.3.0_f1 introduces several changes from CavEX 0.3.0:Major Additions
- Enhanced Health System: 160 HP total instead of 20 HP
- Iron Chests: Crafted like wooden chests but with iron ingots, offering double capacity
- Functional Signs: Craftable and editable signs (up to 256 per world)
- Video Settings: Compile-time configuration in
source/graphics/gfx_settings.h - Liquid Rendering Options: Choose between fancy (transparent, animated) or fast (opaque) liquids
Key Changes
- Optimized Leaf Rendering: Uses fewer vertices/quads for better performance
- 2D Item Entities: Billboarded sprites instead of 3D models
- Chest Storage System: Binary
chests.datformat (incompatible with CavEX) - Sign Text Storage: Binary
signs.datformat (incompatible with CavEX) - Furnace Mechanics: Require fuel via right-click; instant smelting drains 1 fuel per item
- Food Rebalancing: Can only eat at less than full health; raw meat damages you
- Resource Crafting: 9 ingots/diamonds craft 1 block instead of 4
For a complete list of changes, see CHANGES.md in the source repository.
Platform Support
Nintendo Wii
Optimized for Wii homebrew with ~60fps performance. Supports Wiimote, Nunchuk, Classic Controller, and even Guitar Hero 3 controllers.
GNU/Linux PC
Run on any PC with OpenGL 2.0 support. Play with keyboard and mouse for testing or development.
Get Started
Quick Start
Get fCavEX up and running on your Wii or PC
Build Instructions
Compile from source for Wii or PC platforms
Controls
Learn the control schemes for different input devices
Video Settings
Configure graphics settings for optimal performance
Video Settings Overview
fCavEX includes compile-time video settings configured insource/graphics/gfx_settings.h: