Overview
Paths control how your character navigates between locations in Bee Swarm Simulator. Natro Macro includes optimized paths for all fields, planters, boosters, and collection points.Path Types
Paths are organized into 5 categories based on their purpose:Go To Field (gtf)
Paths to navigate from your hive to gathering fields.Bamboo
gtf-bamboo.ahk
Blue Flower
gtf-blueflower.ahk
Cactus
gtf-cactus.ahk
Clover
gtf-clover.ahk
Coconut
gtf-coconut.ahk
Dandelion
gtf-dandelion.ahk
Mountain Top
gtf-mountaintop.ahk
Mushroom
gtf-mushroom.ahk
Pepper
gtf-pepper.ahk
Pine Tree
gtf-pinetree.ahk
Pineapple
gtf-pineapple.ahk
Pumpkin
gtf-pumpkin.ahk
Rose
gtf-rose.ahk
Spider
gtf-spider.ahk
Strawberry
gtf-strawberry.ahk
Stump
gtf-stump.ahk
Sunflower
gtf-sunflower.ahk
Walk From Field (wf)
Paths to return from fields to your hive after gathering.Bamboo
wf-bamboo.ahk
Blue Flower
wf-blueflower.ahk
Cactus
wf-cactus.ahk
Clover
wf-clover.ahk
Coconut
wf-coconut.ahk
Dandelion
wf-dandelion.ahk
Mountain Top
wf-mountaintop.ahk
Mushroom
wf-mushroom.ahk
Pepper
wf-pepper.ahk
Pine Tree
wf-pinetree.ahk
Pineapple
wf-pineapple.ahk
Pumpkin
wf-pumpkin.ahk
Rose
wf-rose.ahk
Spider
wf-spider.ahk
Strawberry
wf-strawberry.ahk
Stump
wf-stump.ahk
Sunflower
wf-sunflower.ahk
Go To Planter (gtp)
Paths to plant planters in fields. Same field list as gtf.Go To Booster (gtb)
Paths to collect field boosters.Blue Booster
gtb-blue.ahk
Red Booster
gtb-red.ahk
Mountain Booster
gtb-mountain.ahk
Go To Collect (gtc)
Paths to collect from machines, dispensers, and special locations.View All Collection Paths
View All Collection Paths
Machines & Dispensers:
- gtc-blender.ahk
- gtc-honeydis.ahk
- gtc-treatdis.ahk
- gtc-blueberrydis.ahk
- gtc-strawberrydis.ahk
- gtc-coconutdis.ahk
- gtc-gluedis.ahk
- gtc-royaljellydis.ahk
- gtc-clock.ahk
- gtc-antpass.ahk
- gtc-robopass.ahk
- gtc-windshrine.ahk
- gtc-honeylb.ahk (Honey Bee Gate)
- gtc-honeystorm.ahk
- gtc-stockings.ahk
- gtc-wreath.ahk
- gtc-feast.ahk
- gtc-gingerbread.ahk
- gtc-snowmachine.ahk
- gtc-candles.ahk
- gtc-samovar.ahk
- gtc-lidart.ahk
- gtc-gummybeacon.ahk
- gtc-rbpdelevel.ahk
- gtc-stickerstack.ahk
- gtc-stickerprinter.ahk
- gtc-normalmm.ahk
- gtc-megamm.ahk
- gtc-extrememm.ahk
- gtc-nightmm.ahk
- gtc-wintermm.ahk
Go To Questgiver (gtq)
Paths to quest NPCs.Black Bear
gtq-black.ahk
Brown Bear
gtq-brown.ahk
Bucko Bee
gtq-bucko.ahk
Honey Bee
gtq-honey.ahk
Polar Bear
gtq-polar.ahk
Riley Bee
gtq-riley.ahk
Path Syntax
Paths use movement and rotation commands:Path Functions
Navigate from any hive slot to the ramp in front of the hives. This is the starting point for most paths.
Walk for specified number of tiles in direction(s).Parameters:
tiles- Distance to walk in tileskey1- Primary direction (FwdKey, BackKey, LeftKey, RightKey)key2- Optional secondary direction for diagonal movement
nm_Walk(10, FwdKey)- Walk forward 10 tilesnm_Walk(5, BackKey, RightKey)- Walk diagonally backward-right 5 tiles
Rotate camera left or right N times.Examples:
send "{" RotRight " 2}"- Rotate camera right twicesend "{" RotLeft " 1}"- Rotate camera left once
Movement Keys
Paths reference these key variables:FwdKey- Forward (default: W / sc011)BackKey- Backward (default: S / sc01f)LeftKey- Left (default: A / sc01e)RightKey- Right (default: D / sc020)RotLeft- Rotate camera left (default: , / sc033)RotRight- Rotate camera right (default: . / sc034)RotUp- Rotate camera up (default: PgUp / sc149)RotDown- Rotate camera down (default: PgDn / sc151)
Path Customization
To customize a path:- Copy the path file from
paths/tosettings/imported/ - Edit the copied file with your changes
- Test thoroughly to ensure navigation works
- The macro will use your custom path instead of the default
Path Testing Tips
Path Import
Fromnatro_macro.ahk:307-352, the macro imports all paths automatically:
Troubleshooting
Character gets stuck during navigation- Verify movement speed setting is accurate
- Check for obstacles in the path
- Ensure camera zoom is at default level
- Test with lower graphics settings if FPS is low
- Check your hive slot is set correctly
- Verify you’re using the right path type (gtf vs gtp vs wf)
- Look for deprecated path syntax errors
- Test movement keys work correctly in-game
- Reduce KeyDelay if movements are too slow
- Increase KeyDelay if movements overshoot
- Check for server lag or high ping
- Ensure Roblox graphics settings are stable
- Verify all default path files exist in
paths/folder - Redownload the macro if files are missing
- Check file names match expected format:
{type}-{name}.ahk - Ensure files have
.ahkextension, not.ahk.txt
Advanced: Creating Custom Paths
If you need a custom path for a unique situation:- Record your manual path by noting directions and distances
- Create a new
.ahkfile inpaths/folder - Use
nm_Walk()and rotation commands to recreate the path - Test extensively before using in production