Configuration file
Biome toggles are stored in:Biome toggle changes require world regeneration or exploration of new chunks to take effect. Existing chunks will retain their original biomes.
Overworld biomes
The mod adds 62 unique overworld biomes. Each can be toggled independently:Forest and woodland biomes
Forest and woodland biomes
Plains and grassland biomes
Plains and grassland biomes
Desert and arid biomes
Desert and arid biomes
Wetland and water biomes
Wetland and water biomes
Mountain and highland biomes
Mountain and highland biomes
Savanna and tropical biomes
Savanna and tropical biomes
Other biomes
Other biomes
Cave biomes
Regions Unexplored adds 5 unique cave biomes:Nether biomes
The mod adds 5 custom nether biomes:World generation features
Configuration examples
- Disable specific biomes
- Enable only specific biomes
- Vanilla-friendly setup
config/regions_unexplored-common.toml
Tips and best practices
Performance optimization
Disabling biomes you don’t want can slightly improve world generation performance and reduce conflicts with other mods that add similar biomes.
Mod compatibility
If you’re using multiple biome mods, you may want to disable overlapping biomes to prevent world generation from becoming too crowded or to maintain a specific theme.
Testing changes
Create test worlds to verify your biome configuration before applying it to your main save. Use creative mode and
/locatebiome commands to check biome generation.