Configuration file
Client options are stored in:Most client configuration changes require a game restart to take effect.
General client options
Particle effects
Control particle effects added by the mod:Block color options
Customize color properties for specific blocks with dynamic coloring:Eucalyptus tree colors
Eucalyptus trees feature a unique gradient color system that transitions across biomes and coordinates. These settings control how those colors appear:Configuration examples
- Performance optimization
- Enhanced visuals
- Subtle and natural
- Rainbow eucalyptus
config/regions_unexplored-client.toml
Visual guide
Particle effects
Leaf particles and prismarite sparkles add ambient atmosphere to biomes. Adjust rates based on your performance needs and visual preferences.
Eucalyptus colors
The color system uses HSV (Hue, Saturation, Value/Brightness) to create dynamic gradients. Experiment with different combinations to find your preferred aesthetic.
Performance impact
Particle effects
Particle effects
Particle effects have moderate performance impact:
- LEAVES_PARTICLES: Low impact - adds ambient particles near leaves
- PRISMARITE_SPARKLE_RATE: Impact scales with value:
0.0-1.0: Minimal impact1.0-3.0: Low to moderate impact3.0-5.0: Moderate impact in areas with many prismarite blocks
Block colors
Block colors
Color customization options have negligible performance impact. These settings only change color calculations which are very lightweight.Feel free to experiment with any values without worrying about performance.
Tips for customization
Start with defaults
Before making changes, play with the default settings to understand the baseline visual experience.
Adjust one category at a time
Change particle settings first, then color options. This makes it easier to identify which changes you prefer.
Visit relevant biomes
Test changes in the biomes they affect:
- Eucalyptus colors: Visit Eucalyptus Forest biome
- Prismarite sparkles: Explore Prismachasm caves
- Leaf particles: Check various forest biomes