Overview
The Bounty Board is a rotating PvE system where you hunt AI-controlled enemy teams using limited keys. Earn bond items to strengthen your characters and complete unique challenges.The Bounty Board refreshes every hour with new targets across three difficulty tiers!
How Bounties Work
Bounty Keys
You have 3 Bounty Keys that regenerate over time:- Start with 3/3 keys
- Regenerate 1 key per hour
- Capped at 3 maximum
- Keys regenerate even while offline
Bounty Tiers
The board displays 3 slots with rotating difficulty tiers:R Tier
Power: 30,000-35,000Reward: Faint Tincture (10 Bond XP)
SR Tier
Power: 50,000-55,000Reward: Vital Draught (50 Bond XP)
SSR Tier
Power: 75,000-80,000Reward: Heart Elixirs (250 Bond XP)
Commands
View Bounty Board
- Available bounty slots (1-3)
- Enemy tier and power
- Your completion status per slot
- Time until next refresh
- Your remaining keys (X/3)
Hunt a Bounty
- Select a target from the dropdown
- View enemy intelligence (team composition)
- Confirm and start the battle
Gift Bond Items
smallors= Faint Tincture (10 XP)medorm= Vital Draught (50 XP)largeorl= Heart Elixirs (250 XP)ur= Essence of Devotion (2,500 XP)
Gifting bond items increases a character’s Bond Level, which unlocks powerful bonuses!
Battle System
Bounty battles use the same combat system as regular battles:Combat Flow
- Pre-Battle Phase: Skills activate
- Power Calculation: Each unit’s combat power is calculated
- Comparison: Your total power vs enemy total power
- Outcome: WIN if your power > enemy power
Win Conditions
- Victory: Your team power exceeds enemy team power
- Defeat: Enemy team power exceeds your team power
- Draw: Snake Zodiac or special mechanics force a tie
Bounty Board Rotation
Hourly Refresh
Every hour at XX:00:- All 3 slots are cleared
- New random enemies are generated
- Your completion status resets
- You get fresh attempts at all slots
The board syncs to the top of every hour (e.g., 1:00, 2:00, 3:00)
Enemy Generation
Each slot randomly generates:- A tier (R/SR/SSR with 1% UR chance)
- A total power within the tier’s range
- A 5-character enemy team
- Each enemy has equal power (total / 5)
Bond System
Bond Levels
Characters can reach Bond Level 50 through gifting:- Start at Bond Level 0
- Gain XP by gifting bond items
- Level up when XP reaches the threshold
- XP requirement increases per level
Bond Item Values
| Item | XP Value | Typical Source |
|---|---|---|
| Faint Tincture | 10 | R Tier Bounties |
| Vital Draught | 50 | SR Tier Bounties |
| Heart Elixirs | 250 | SSR Tier Bounties |
| Essence of Devotion | 2,500 | UR Tier Bounties |
Rewards
Per-Battle Rewards
R Tier Victory
R Tier Victory
1x Faint Tincture (10 Bond XP)
SR Tier Victory
SR Tier Victory
1x Vital Draught (50 Bond XP)
SSR Tier Victory
SSR Tier Victory
1x Heart Elixirs (250 Bond XP)
UR Tier Victory
UR Tier Victory
- 1x Essence of Devotion (2,500 Bond XP)
- 50 Coins
- 5,000 Gems
Achievement Progress
Bounty victories contribute to achievements:- R_TAKEDOWN: Defeat an R Tier bounty
- SR_TAKEDOWN: Defeat an SR Tier bounty
- SSR_TAKEDOWN: Defeat an SSR Tier bounty
- UR_TAKEDOWN: Defeat a UR Tier bounty
- VETERAN_HUNTER: Complete X total bounties
Achievements are tracked automatically when you win bounty battles!
Example Hunt Flow
Open Bounty Board
- Status: ⚔️ Available
- Power: 52,000
- Reward: Vital Draught
Select Target
Choose Slot 1 (SR Tier) from the dropdown.Enemy team intelligence is revealed:
- SR Enemy (Power: 10,400)
- SR Enemy (Power: 10,400)
- SR Enemy (Power: 10,400)
- SR Enemy (Power: 10,400)
- SR Enemy (Power: 10,400)
Strategy Tips
Save Keys for Tough Targets
Don’t waste keys on bounties you might lose. Check enemy power first.
Complete High Tiers
SSR and UR bounties give vastly more bond XP - prioritize them when available.
Track Refresh Times
Bounties refresh every hour. Plan your hunts around when you’ll be available.
Use Skills Wisely
Combat skills can tip close battles in your favor. Team composition matters!
Completion Status
Each slot tracks your attempt status:- ⚔️ Available: You haven’t attempted this slot yet
- ✅ Completed: You defeated this bounty
- ❌ Failed: You attempted but lost
Key Regeneration Fix
The key regeneration system has been patched to prevent infinite key exploits. Keys properly regenerate 1 per hour at the top of the hour.
How Keys Regenerate
- When you use a key, the system records the timestamp
- Every hour that passes grants +1 key
- Keys cap at 3 maximum
- When at max keys, the timer resets to the current hour
- You have 3/3 keys at 2:30 PM
- You hunt at 2:45 PM → 2/3 keys
- At 3:00 PM, you regenerate → 3/3 keys
- Next key would come at 4:00 PM (but you’re capped)
Gift System Details
Batch Gifting
The!gift command supports bundling multiple gifts:
- Validates you own all items needed
- Processes each gift sequentially
- Shows results for each unit
Level Up Messages
If character levels up:Common Questions
What happens if I lose a bounty hunt?
What happens if I lose a bounty hunt?
You still consume 1 key and the slot is marked as Failed. You cannot retry until the board refreshes.
Can I hunt the same slot multiple times?
Can I hunt the same slot multiple times?
No. Each slot can only be attempted once per hour. The board resets every hour.
Do keys regenerate faster if I'm offline?
Do keys regenerate faster if I'm offline?
No, keys regenerate at 1 per hour regardless of online status. However, time still passes offline.
What's the best tier to farm?
What's the best tier to farm?
SSR tiers offer the best balance of difficulty and reward. UR is rare but extremely valuable.