Default save location
Translations are saved to:Custom save location
If you want translations saved to a different directory — for example, a shared team folder or a version-controlled path — you can override the default location.Leaving Custom Translation Output Directory empty keeps the default behavior. The
Saved/ folder is excluded from version control by default in Unreal Engine projects, so if you want translations tracked in source control, set a custom path inside your project’s source tree.What’s saved
Each saved file represents one translation response and contains:- All graph translations from that request — each with its name, type, declaration, implementation, and implementation notes
- Token usage data (input and output tokens) for the request
Uses for saved translations
Archiving
Keep a record of how your Blueprints looked at a point in time. Useful when refactoring or auditing old systems.
Sharing
Drop a translation file into a chat, email, or pull request to communicate Blueprint logic without screenshots.
Code review
Share translations with C++ engineers who need to review Blueprint logic without opening the editor.
Team knowledge base
Collect translations into a shared folder that the whole team can search and reference.