How Maps Work in Icarus
Maps are the foundation of strategy creation in Icarus. Each Valorant map is represented with high-fidelity SVG assets that include multiple layers for different views and information.Map Components
Every map in Icarus includes several asset layers:- Base Map - The core map layout showing the terrain and structure
- Callouts - Location names and callout positions
- Spawn Walls - Barrier locations at round start
- Ult Orbs - Ultimate orb spawn locations
- Attack/Defense Views - Separate perspectives for each side
Map Selection
When creating strategies, you can:- Select any map from the available rotation
- Choose between Attack and Defense perspectives
- Switch between sides using the sword/shield toggle
- Access maps that are out of rotation for legacy strategies
Map Scaling
Each map has a custom scale factor to ensure consistent strategy visualization across different map sizes:Interactive Features
On the map canvas, you can:- Zoom and Pan - Navigate the map with mouse controls
- Place Agents - Drag agent icons onto positions
- Draw Utilities - Add ability lineups and utility usage
- Add Annotations - Insert text, images, and custom drawings
- Layer Elements - Combine multiple elements for complex strategies
Map Rotation
Icarus tracks which maps are currently in the competitive rotation versus those that are out of play. This helps you focus on relevant maps while maintaining access to legacy content.Currently Available
Maps in the current rotation are prominently displayed in the map selector.Out of Rotation
Maps that have been removed from competitive play are grouped separately but remain accessible for viewing historical strategies.Technical Details
Maps are stored as SVG assets in theassets/maps/ directory with the following naming convention:
{mapname}_map.svg- Attack side base map{mapname}_map_defense.svg- Defense side base map{mapname}_call_outs.svg- Attack side callouts{mapname}_call_outs_defense.svg- Defense side callouts{mapname}_spawn_walls.svg- Barrier locations{mapname}_ult_orbs.svg- Ultimate orb positionsthumbnails/{mapname}_thumbnail.webp- Map preview image