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Profiles allow you to save different configurations of enabled mods and switch between them instantly. This is useful for testing different mod combinations, maintaining separate setups for different characters, or quickly switching between gameplay styles.

What are profiles?

A profile stores which mods are enabled or disabled. All your mods remain in the staging directory, but each profile remembers which ones should be active.
  • You can have unlimited profiles
  • Each profile has a name and optional description
  • Switching profiles instantly changes which mods are enabled
  • The “Default” profile is always present and cannot be deleted

Creating a new profile

1

Open profile management

Navigate to the profiles section in BD2 Mod Manager.
2

Create new profile

Click the “Create Profile” or similar button.
3

Enter profile details

Provide a name for your profile (required) and an optional description to help you remember its purpose.
4

Configure mods

Enable or disable mods for this profile. Your changes are saved automatically.
Give your profiles descriptive names like “Summer Characters”, “Testing Setup”, or “Favorites Only” to make them easy to identify.

Switching between profiles

Switching profiles changes which mods are enabled without moving any files.
1

Select the profile

Choose the profile you want to activate from the profile list.
2

Switch to the profile

Click to switch to the selected profile. The Mod Manager will update which mods are enabled.
3

Sync your mods

After switching profiles, sync your mods to apply the new configuration to the game directory.
Switching profiles only changes which mods are enabled in the Mod Manager. You must sync after switching for the changes to take effect in the game.

Editing profiles

You can modify profile details at any time.

Renaming a profile

Change the profile name to better reflect its purpose. The profile ID remains the same, so your mod configuration is preserved.

Updating description

Add or modify the profile description to document what the profile is for or what mods it includes.

Changing enabled mods

Simply enable or disable mods while the profile is active. Changes are saved automatically to the current profile.

Deleting profiles

You can delete profiles you no longer need.
1

Select the profile to delete

Choose the profile you want to remove from the profile list.
2

Delete the profile

Click the delete button. The profile and its configuration will be permanently removed.
  • You cannot delete the “Default” profile
  • You cannot delete the currently active profile (switch to a different profile first)
  • Deleting a profile does not delete any mods from your staging directory

Common use cases

Different character sets

Create separate profiles for different character groups:
  • Summer Units: Enable all summer-themed character mods
  • Main Squad: Enable mods only for characters you actively use
  • Costume Collection: Enable all costume mods for screenshots

Testing and development

Maintain separate profiles for different purposes:
  • Stable: Your reliable, tested mod configuration
  • Testing: New mods you’re evaluating before adding to your main setup
  • Minimal: Only essential mods for troubleshooting

Mod combinations

Test different mod combinations that might conflict:
  • Art Style A: Mods from a specific artist or style
  • Art Style B: Alternative mods for the same characters
  • Mixed: Your preferred combination from both styles

Profile metadata

Each profile stores additional information:
  • Creation date: When the profile was created
  • Last updated: When the profile was last modified (mods enabled/disabled, name changed, etc.)
  • Mod count: Total number of mods tracked by the profile
  • Enabled count: Number of currently enabled mods

Frequently asked questions

No. Profiles only store which mods are enabled or disabled. All mods remain in your staging directory and are shared across all profiles.
When you delete a mod from the staging directory, it’s automatically removed from all profiles that reference it.
Yes. Each profile independently tracks which mods are enabled, so the same mod can be enabled in some profiles and disabled in others.
When you rename a mod in the Mod Manager, all profiles that reference it are automatically updated with the new name.
Currently, you need to manually enable the same mods in each profile. Switch to the target profile and enable the mods you want.
Profiles are stored as JSON files in the profiles directory. You can manually copy these files to share configurations, but both users need to have the same mods in their staging directory.

Tips for profile management

Create a “Backup” profile that mirrors your main profile. If you accidentally change your main profile, you can quickly restore it by copying the enabled mods from your backup.
Use descriptive names and descriptions. When you have many profiles, good documentation helps you remember what each one is for.
Keep a “Clean” profile with no mods enabled. This is useful for quickly testing the game without mods or troubleshooting issues.

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