AudioEffect
Inherits: Resource < RefCounted < ObjectDescription
Base class for audio effect resources. The base Resource for every audio effect. In the editor, an audio effect can be added to the current bus layout through the Audio panel.Methods
_instantiate (virtual)
Common Audio Effects
AudioEffectReverb
Adds reverb to audio.AudioEffectDelay
Adds delay/echo effect.AudioEffectDistortion
Adds distortion to audio.AudioEffectFilter
Filters audio frequencies.AudioEffectCompressor
Compresses audio dynamic range.Example Usage
- GDScript
- C#