biomeSpread section in customization.yml.
Core Parameters
cellDistance
Basic size of biomes, measured as the distance between two biome centers. Increase this value to make biomes bigger, decrease it to make them smaller.Examples:
250- Smaller, more varied biomes350- Default size (recommended)500- Larger biomes with less variety700- Very large biomes
cellJitter
Controls how far biome centers can vary from their grid positions. Higher values create more irregular, organic biome shapes. Scale from 0 to 1.Examples:
0.3- Very uniform, hexagonal biome shapes0.6- Moderate variation0.9- Default, highly organic shapes (recommended)1.0- Maximum irregularity
Configuration Example
Here’s how the biome spread section is configured incustomization.yml:
customization.yml
Practical Examples
Smaller, More Diverse World
Create a world with many smaller biomes for more variety:- Biomes approximately 30% smaller than default
- More biome transitions
- Greater variety in short distances
Larger, Epic Landscapes
Create vast biomes for epic exploration:- Biomes approximately 70% larger than default
- Fewer biome transitions
- More consistent landscapes
- Slightly more uniform shapes
Ultra-Uniform Grid
Create nearly perfect hexagonal biome patterns:Border Biomes
Some biomes in Origen have border variants (like coastal transitions). You can control the ratio of inner to outer biomes:Controls the ratio of inner/outer biomes for biomes with borders. Higher values create thinner borders, lower values create thicker borders.
customization.yml
Mountain Frequency
Origen includes special mountain biomes that blend together. You can control their frequency:Shared frequency of larger mountain biomes, allowing them to blend more easily. Increase for more frequent mountains, decrease for rarer ones.
customization.yml
Changing biome sizes affects the entire world generation. Larger biomes may make specific biomes harder to find, while smaller biomes increase variety but may create more transition areas.
Global Scale (Legacy)
Origen also includes a legacyglobal-scale parameter:
Modifies the scale of all biome distribution. Doubling the scale doubles the length and width of everything. This parameter is partially deprecated in favor of
cellDistance.customization.yml
Testing Your Changes
- Edit
customization.ymlwith your desired values - Restart your server or recreate your world
- Explore different biomes to see the size changes
- Adjust values incrementally until you find your preferred balance
Changes to biome size parameters only affect newly generated chunks. Existing chunks will retain their original biome layout.
