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Scrolls are single-use items that cast a spell without requiring a spellbook or reagents. They are consumed on use regardless of whether the cast succeeds. Reagents are locked into the scroll at creation time, so you can pre-craft scrolls as a spell backup for mages who run low on reagents in the field.

Creating scrolls

Scrolls are created with the /scribe command. The Inscription skill governs success rate and output quality.

Requirements

  • Paper ×1 in your inventory
  • All reagents for the target spell
  • Inscription skill ≥ 0 (any level can attempt any scroll, though success drops sharply for high-circle spells)

Commands

/scribe <spell_name>    — attempt to create a scroll for the named spell
/scribe list            — list all spells you can attempt to scribe

Success rate formula

success = Inscription − (circle × 10) + 50%
          clamped to 10%–95%
InscriptionCircle 1Circle 3Circle 5Circle 8
040%20%10%10%
5090%70%50%20%
7095%90%70%40%
9095%95%90%70%
On failure: Paper is consumed; reagents are not consumed. You keep the reagents and can try again.

Resource consumption

ResourceOn successOn failure
Paper ×1ConsumedConsumed
Spell reagentsConsumedNot consumed
ManaNot consumedNot consumed

Scroll quality

The Inscription skill level at the time of crafting determines scroll quality, which adds a flat bonus to cast success when you use the scroll later.
QualityInscription skillCast success bonus
LQ< 50+10%
NQ50–69+20%
HQ70–89+30%
EX90++40% (+ scriber’s name in lore)
The bonus stacks on top of the normal Magery-based success formula, making EX scrolls reliably cast even high-circle spells at low Magery.

Scroll lore format

[Fireball Scroll]
━━━━━━━━━━━━━━━━
Circle: 3rd
Mana:   3
━━━━━━━━━━━━━━━━
Effect:
Hurls a fireball that sets the
target on fire for 3 seconds.
━━━━━━━━━━━━━━━━
Right-click to use
Scribed by: Steve

Using scrolls

1

Hold the scroll

Put the scroll in your main hand. No spellbook is required.
2

Activate

Right-click, or run /cast while holding the scroll. The spell’s cast-time and targeting phases proceed normally.
3

Resolution

The scroll is destroyed when the targeting phase ends — whether the spell fires, fails, or you cancel. Mana is still consumed on failure.
Recall and Gate Travel scrolls work in conjunction with a marked rune. Place the Recall or Gate Travel scroll in the main hand and the rune in the off-hand, then right-click to trigger the spell.

Obtaining scrolls as drops

You do not need the Inscription skill to use scrolls — you can find them as monster drops and in loot chests.

Mob drops

MobDrop chanceScroll circles
Witch10%C1–C3
Phantom5%C1–C3
Blaze8%C2–C4
Evoker20%C3–C5
Enderman5%C3–C5
Wither Skeleton10%C4–C6
Illusioner25%C4–C6

Chest loot

End City chests contain high-circle scrolls:
CircleChance
C70.5%
C80.2%

Admin give command

Operators can give scrolls directly:
/skilladmin give <player> scroll <spell_name>
/skilladmin give <player> scroll all
The all variant gives one scroll for every spell in the game.

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