Getting Started
First Launch
Select Game Profile
Choose your Frostbite game from the profile selector. The manager supports the same games as Frosty Editor.
Wait for Initialization
The manager loads the game’s asset database to analyze mod compatibility. This happens once per game.
Installing Mods
Adding Mods
- Drag and Drop
- Mod Folder
Drag
.fbmod, .zip, .rar, or .7z files directly into the mod list.Mod Information
Click on a mod to view its details:- Title & Version: Mod name and version number
- Author: Mod creator information
- Description: What the mod does
- Category: Mod type (Gameplay, Visual, Audio, etc.)
- Actions: What resources the mod modifies
- Warnings: Compatibility issues or conflicts
Mods with warnings will still work but may have conflicts with other mods or be outdated.
Managing Mods
Enable/Disable Mods
Click the checkbox next to each mod to enable or disable it:- Checked: Mod will be applied when launching the game
- Unchecked: Mod is installed but inactive
Load Order
Mod order matters when multiple mods modify the same assets:Understand Priority
Mods at the bottom of the list override mods above them. The last mod wins in conflicts.
Reorder Mods
Use the Up and Down arrow buttons to change mod position:
- Move important mods lower in the list
- Move compatibility patches to the bottom
Mod Conflicts
The manager shows conflict information with icons:-
Primary Action Icons:
- 🔵 Modify: Changes existing resource
- 🟢 Add: Creates new resource
- 🟡 Merge: Merges with existing data
- 🔴 Replace: Completely replaces resource
-
Secondary Action Icons:
- ➕ Add to Bundle: Adds resource to additional bundles
Removing Mods
Launching the Game
Apply Mods and Launch
Click Launch
Click the Launch button. The manager will:
- Analyze mod compatibility
- Apply mods to game files
- Start the game with modifications
Launch Options
Configure game launch settings:- Additional Arguments: Pass command-line arguments to the game
- Language: Override game language
- Window Mode: Borderless, Windowed, Fullscreen
Mod Data Management
Applied Mod Cache
The manager caches applied mods for faster subsequent launches:Clearing Mod Data
If you experience issues:Collections
Save and load mod configurations:Creating Collections
Collection Files
Collections (.fbcollection) store:
- List of enabled mods
- Mod load order
- Launch options
- Game profile
Collections reference mods by filename. Ensure mod files haven’t been renamed or moved.
Command Line Usage
Launch games with mods from the command line:Examples
Advanced Features
Mod Profiles
Create different configurations for different playstyles:- Multiplayer Safe: Only visual/audio mods
- Single Player: Gameplay overhauls and cheats
- Vanilla Plus: Quality of life improvements
- Testing: Latest experimental mods
Pack Files
Some games use pack files for organization:- View available packs in the pack selector
- Select which packs to load
- Mods can target specific packs
Compression Support
The manager automatically extracts:- ZIP: Standard zip archives
- RAR: WinRAR archives (requires UnRAR.dll)
- 7Z: 7-Zip archives (requires LZMA.dll)
.fbmod files at the root or in a single subdirectory.
Troubleshooting
Mods Not Applying
Game Crashes
- Disable half of your mods and test
- Use binary search to identify problematic mod
- Check mod descriptions for known conflicts
- Ensure mods are for the correct game version
Slow Launch Times
- First launch with new mods is always slower
- Reduce number of active mods
- Use an SSD for game installation
- Clear old mod data periodically
Install Errors Window
If the install errors window appears:- Review the error messages for specific issues
- Common errors:
- Missing Dependencies: Mod requires another mod
- Outdated Mod: Mod for older game version
- Corrupted Archive: Re-download the mod
Anti-Cheat Conflicts
Configuration Files
Manager settings stored in:Manager Settings
- Default Profile: Auto-load specific game on startup
- Mod Directory: Custom location for mod files
- Update Checking: Check for Frosty updates
- Launch Options: Default game launch parameters
Best Practices
Mod Organization
- Name Mods Clearly: Use descriptive filenames
- Version Control: Keep track of mod versions
- Test Incrementally: Add mods one at a time
- Backup Collections: Save working configurations
Performance Optimization
- Keep mod count reasonable (under 50 for best performance)
- Disable unused mods instead of deleting
- Clear mod data between major game updates
- Use collections for different scenarios
Safety
- Backup Saves: Game saves may become modded
- Offline Play: Use mods in single-player
- Verify Files: Use Steam/Origin verify if issues occur
- Update Carefully: Test mods after game patches
Next Steps
Create Mods
Build your own mods with Frosty Editor
CLI Tool
Automate mod management tasks