Supported Titles
The following Battlefield games are fully supported:Battlefield 4
Released: 2013Profile:
BF4SDK.dllBattlefield Hardline
Released: 2015Profile:
BFHSDK.dllBattlefield 1
Released: 2016Profile:
BF1SDK.dllBattlefield V
Released: 2018Profile:
BFVSDK.dllGame-Specific Features
Battlefield 4 (2013)
- Profile Version:
20141117 - One of the earliest Frostbite 3 titles supported
- Legacy texture format support
- Older mesh structure compared to later titles
Battlefield Hardline (2015)
- Profile Version: Custom
- Full name: “Battlefield™ Hardline”
- Based on Frostbite 3 engine
- Similar asset structure to Battlefield 4
Battlefield 1 (2016)
- Profile Version:
20161021 - Updated mesh and texture formats
- Enhanced asset loader capabilities
- Supports newer Frostbite 3 features
Battlefield V (2018)
- Profile Version:
20180628 - Most advanced Battlefield title supported
- Modern mesh structure with enhanced bone system
- Improved texture compression
- May contain EAC (Easy Anti-Cheat) protection
Battlefield V uses one of the largest SDK profiles (9.9 MB), indicating extensive asset type support.
Modding Capabilities
All Battlefield titles support:- Asset Editing: Modify game assets including meshes, textures, and bundles
- Texture Replacement: Import custom textures with proper format conversion
- Mesh Modification: Edit character models, vehicles, and environment meshes
- Bundle Management: Manage and modify game bundles for asset organization
Technical Details
Mesh Format Differences
Mesh Format Differences
Different Battlefield titles use varying mesh formats:
- BF4 & Hardline: Legacy mesh structure with basic bone system
- BF1: Transition to modern mesh format with ushort bone counts
- BFV: Advanced mesh format with enhanced vertex attributes
Profile Loading
Profile Loading
Each Battlefield game has a dedicated SDK profile that defines:
- Asset loader configuration
- Deobfuscation settings
- File system sources
- Shared bundles
- Resource type handlers
Anti-Cheat Considerations
Getting Started
To start modding Battlefield games:- Launch Frosty Editor
- Select your Battlefield game from the profile list
- Wait for the asset database to load
- Browse assets using the Data Explorer
- Make your modifications
- Export your mod using Frosty Mod Manager