Differences from CavEX
Cave Explorer (CavEX) by xtreme8000 is a Wii homebrew game with the goal to recreate most of the core survival aspects up until Minecraft Beta 1.7.3. fCavEX (forked CavEX) is an experimental fork of CavEX with all kinds of changes and additions.Project Goals
Original CavEX
- Aims for a 1:1 recreation of Minecraft Beta 1.7.3
- Focuses on core survival aspects
- Features beyond Beta 1.7.3 will not be added
fCavEX
- Experimental fork with various changes and additions
- Not aiming for a 1:1 recreation
- Some additions may not be from the original game
- Some mechanics may work differently
- Open to features beyond Beta 1.7.3
Platform Support
Testing Status
- PC: Fully tested and working
- Wii: May contain bugs (not thoroughly tested)
Save Compatibility
CavEX
- Maintains complete save compatibility with Minecraft Beta 1.7.3
- Can load and save worlds from the original game
fCavEX
- Does not aim for complete save compatibility
- Uses incompatible saving systems for certain features
- Has static limits for some game elements
Incompatible Save Formats
Incompatible Save Formats
Chests
- Use a binary file called
chests.datwith static limits - Maximum of 256 chests and/or iron chests per world
- Chest contents from original CavEX/Minecraft saves cannot be read
- Already placed chests need to be broken and placed again to store items
- Use a binary file called
signs.datwith static limits - Maximum of 256 signs per world
- Sign texts from original CavEX/Minecraft saves cannot be read
- Already placed signs need to be broken and placed again to keep their text
Metadata Differences
Metadata Differences
Some blocks may use metadata values differently than the original game:
- Furnaces use metadata to store fuel values instead of textures
- This affects how blocks behave and are saved
World Generation
World Generation
- fCavEX does not have its own world generator yet
- Freshly created saves should be compatible
- Loading existing worlds may have compatibility issues with new features
Health System
Original Game/CavEX
- Player has up to 20 health
- One heart represents standard health points
fCavEX
- Player has up to 160 health
- One heart represents 16 health points
Loading a save from the original game will start with only one heart. This can be fixed by eating food or editing the health value in
level.dat. This limitation will be removed when fCavEX gets its own world generator.Key Feature Differences
For a detailed list of all changes, additions, and removals, see the Changelog.Major Additions in fCavEX
- Compile-time video settings for performance tuning
- Health, damage, and oxygen systems
- Iron chests with double capacity
- Editable signs
- Food system with health restoration
- Working doors and trapdoors
Rendering Changes
- Optimized leaf rendering (fewer vertices/quads)
- 2D billboarded item sprites instead of 3D models
- Optional fast liquids for better performance
- Experimental 2D trees (WIP)
Gameplay Changes
- Furnaces require fuel to operate
- Chests no longer form double chests
- Tool durability removed (tools are unbreakable)
- Different crafting ratios for some blocks
- Iron doors can be opened by hand (no redstone yet)