Sound System
- Game Boy compatibility: 4 channels (2 pulse, 1 wave, 1 noise)
- 2 DMA channels: Stereo sample playback
- MinMod driver: Software mixing for up to 16 voices with echo
Effects
Standard Mode
| Effect | Description |
|---|---|
10xx | Change wave |
Game Boy Advance (MinMod)
This is the software mixing driver available in Furnace, written by Natt Akuma. It features echo and up to 16 voices.| Effect | Description |
|---|---|
10xx | Change wave |
11xy | Configure echo This effect is kinda odd. Here’s how to use it: • Create an empty instrument and put a very high note of it in channel 1 • Put 110x in the effect column• Set volume column to set feedback • Don’t use the channel for anything else |
12xy | Toggle invertx: Left channely: Right channel |
Sample Specifications
When played via DMA:- Sample’s loop start point must be a multiple of 4
- Loop’s length must be a multiple of 16
- Sample length is padded to a multiple of 16
Chip Configuration
The following options are available in the Chip Manager window: General:- DAC bit depth: Sets the bit depth
- Volume scale: Scale volumes to prevent clipping/distortion
- Mix buffers: Sets how many mix buffers will be stored in memory. Higher values result in longer echo
- Channel limit: Sets the number of channels that will be available. Higher values use more CPU
- Sample rate: Sets the mixing rate. Higher values use more CPU
