- The famous Konami VRC7. Used in the Japan-only video game Lagrange Point, it was another cost reduction on top of the OPLL! This time just 6 channels and no drums mode…
- Yamaha YM2423, same chip as YM2413, just a different patch set…
- Yamaha YMF281, also changes the patch set…
Technical Specifications
The YM2413 is equipped with the following features:- 9 channels of 2 operator FM synthesis
- A drum/percussion mode, replacing the last 3 voices with 5 rhythm channels, with drum mode tones hard-defined in the chip itself, like FM instruments. Only pitch might be altered.
- Drum mode works like following: FM channel 7 is for Kick Drum, which is a normal FM channel but routed through mixer twice for 2× volume, like all drum sounds. FM channel 8 splits to Snare, Drum, and Hi-Hat. Snare Drum is the carrier and it works with a special 1 bit noise generator combined with a square wave, all possible by overriding phase-generator with some different synthesis method. Hi-Hat is the modulator and it works with the noise generator and also the special synthesis. Channel 9 splits to Top-Cymbal and Tom-Tom, Top-Cymbal is the carrier and only has the special synthesis, while Tom-Tom is basically a 1op wave.
- Special synthesis mentioned already is: 5 square waves are gathered from 4×, 64× and 128× the pitch of channel 8 and 16× and 64× the pitch of channel 9 and they go through a process where 2 HH bits OR’d together, then 1 HH and 1 TC bit OR’d, then the two TC bits OR’d together, and those 3 results get XOR’d.
- 1 user-definable patch (this patch can be changed throughout the course of the song)
- 15 pre-defined patches which can all be used at the same time
- Support for ADSR on both the modulator and the carrier
- Sine and half-sine based FM synthesis
- 9 octave note control
- 4096 different frequencies for channels
- 16 unique volume levels (NOTE: volume 0 is NOT silent.)
- Modulator and carrier key scaling
- Built-in hardware vibrato support
Effects
10xx: change patch.11xx: set feedback of channel.12xx: set operator 1 level.13xx: set operator 2 level.16xy: set multiplier of operator.xis the operator, either 1 or 2.yis the new MULT value.
18xx: toggle drums mode.0disables it and1enables it.- Only in drums mode.
19xx: set attack of all operators.1Axx: set attack of operator 1.1Bxx: set attack of operator 2.50xy: set AM of operator.xis the operator, either 1 or 2. A value of0means “all operators”.ydetermines whether AM is on.
51xy: set SL of operator.xis the operator, either 1 or 2. A value of0means “all operators”.yis the value.
52xy: set RR of operator.xis the operator, either 1 or 2. A value of0means “all operators”.yis the value.
53xy: set VIB of operator.xis the operator, either 1 or 2. A value of0means “all operators”.ydetermines whether VIB is on.
54xy: set KSL of operator.xis the operator, either 1 or 2. A value of0means “all operators”.yis the value.
55xy: set EGT of operator.xis the operator, either 1 or 2. A value of0means “all operators”.ydetermines whether EGT is on.
56xx: set DR of all operators.57xx: set DR of operator 1.58xx: set DR of operator 2.5Bxy: set KSR of operator.xis the operator, either 1 or 2. A value of0means “all operators”.ydetermines whether KSR is on.
Instrument Editor
This chip uses the FM (OPLL) instrument editor.Chip Configuration
The following options are available in the Chip Manager window:- Clock rate: Sets the rate at which the chip will run.
- Patch set: Changes the chip model, providing different built-in sounds.
- Ignore top/hi-hat frequency changes: In drums mode, makes the top/hi-hat channels not write frequency since they share it with snare and tom.
- Apply fixed frequency to all drums at once: Sets the frequency of all drums to that of a fixed frequency OPLL drums instrument when one note with it is reached.
