Weapon Types Overview
| Type | Attack Damage | Attack Speed | Uses |
|---|---|---|---|
| Wand | 2 | -2.4 | Fast casting, mobility |
| Staff | 4 | -3.0 | High damage, powerful spells |
Wands
Wands are lightweight weapons that provide moderate spell power bonuses. They have faster attack speed compared to staffs.Base Stats
- Attack Damage: 2
- Attack Speed: -2.4
- Category: Damage Wand
Water Wands
Kelp Wand (T0)
- Spell Power: +3 Water
- Material: Wood (Stick)
- Repair: Stick
- Loot Tier: 0
A (A = Kelp)
B (B = Stick)
```java
#### Aqua Wand (T2)
- **Spell Power**: +5 Water
- **Material**: Iron-tier
- **Repair**: Gold Ingot
- **Loot Tier**: 2
#### Netherite Aqua Wand (T3)
- **Spell Power**: +5.5 Water
- **Material**: Netherite
- **Repair**: Netherite Ingot
- **Loot Tier**: 3
### Earth Wands
#### Clay Wand (T0)
- **Spell Power**: +3 Earth
- **Material**: Wood (Stick)
- **Repair**: Stick
- **Loot Tier**: 0
#### Terra Wand (T2)
- **Spell Power**: +5 Earth
- **Material**: Iron-tier
- **Repair**: Iron Ingot
- **Loot Tier**: 2
#### Netherite Terra Wand (T3)
- **Spell Power**: +5.5 Earth
- **Material**: Netherite
- **Repair**: Netherite Ingot
- **Loot Tier**: 3
### Air Wands
#### Feather Wand (T0)
- **Spell Power**: +3 Air
- **Material**: Wood (Stick)
- **Repair**: Stick
- **Loot Tier**: 0
#### Wind Wand (T2)
- **Spell Power**: +5 Air
- **Material**: Iron-tier
- **Repair**: Iron Ingot
- **Loot Tier**: 2
#### Netherite Wind Wand (T3)
- **Spell Power**: +5.5 Air
- **Material**: Netherite
- **Repair**: Netherite Ingot
- **Loot Tier**: 3
### Wand Comparison Table
| Wand | Element | Spell Power | Material | Tier |
|------|---------|-------------|----------|------|
| Kelp Wand | Water | +3 | Wood | T0 |
| Clay Wand | Earth | +3 | Wood | T0 |
| Feather Wand | Air | +3 | Wood | T0 |
| Aqua Wand | Water | +5 | Iron | T2 |
| Terra Wand | Earth | +5 | Iron | T2 |
| Wind Wand | Air | +5 | Iron | T2 |
| Netherite Aqua Wand | Water | +5.5 | Netherite | T3 |
| Netherite Terra Wand | Earth | +5.5 | Netherite | T3 |
| Netherite Wind Wand | Air | +5.5 | Netherite | T3 |
---
## Staffs
Staffs are powerful two-handed weapons that provide greater spell power bonuses but have slower attack speed.
### Base Stats
- **Attack Damage**: 4
- **Attack Speed**: -3.0
- **Category**: Damage Staff
### Multi-Element Staff
#### Elemental Staff (T1)
- **Spell Power**: +5 to ALL elements (Air, Earth, Water, Fire)
- **Material**: Diamond-tier
- **Repair**: Stick
- **Loot Tier**: 1
**Crafting**:
```java
Q (Q = Elemental Essence)
S (S = Stick)
S
```java
The Elemental Staff is unique as it provides bonuses to all four elemental schools, making it versatile for multi-school builds.
### Water Staffs
#### Aqua Staff (T2)
- **Spell Power**: +6 Water
- **Material**: Diamond-tier
- **Repair**: Gold Ingot
- **Loot Tier**: 2
**Crafting**:
```java
CA (C = Coral Plants, A = Prismarine Crystals)
BC (B = Gold Ingot)
A
```java
#### Netherite Aqua Staff (T3)
- **Spell Power**: +7 Water
- **Material**: Netherite
- **Repair**: Netherite Ingot
- **Loot Tier**: 3
#### Crystal Aqua Staff (T4)
- **Spell Power**: +8 Water
- **Material**: Netherite-tier
- **Repair**: Aeternium Ingot (Better End)
- **Loot Tier**: 4
- **Requires**: Better End mod (or config override)
### Earth Staffs
#### Terra Staff (T2)
- **Spell Power**: +6 Earth
- **Material**: Diamond-tier
- **Repair**: Gold Ingot
- **Loot Tier**: 2
#### Netherite Terra Staff (T3)
- **Spell Power**: +7 Earth
- **Material**: Netherite
- **Repair**: Netherite Ingot
- **Loot Tier**: 3
#### Ruby Terra Staff (T4)
- **Spell Power**: +8 Earth
- **Material**: Netherite-tier
- **Repair**: Nether Ruby (Better Nether)
- **Loot Tier**: 4
- **Requires**: Better Nether mod (or config override)
### Air Staffs
#### Wind Staff (T2)
- **Spell Power**: +6 Air
- **Material**: Diamond-tier
- **Repair**: Gold Ingot
- **Loot Tier**: 2
#### Netherite Wind Staff (T3)
- **Spell Power**: +7 Air
- **Material**: Netherite
- **Repair**: Netherite Ingot
- **Loot Tier**: 3
#### Aeternium Wind Staff (T4)
- **Spell Power**: +8 Air
- **Material**: Netherite-tier
- **Repair**: Aeternium Ingot (Better End)
- **Loot Tier**: 4
- **Requires**: Better End mod (or config override)
### Staff Comparison Table
| Staff | Element | Spell Power | Material | Tier | Requirements |
|-------|---------|-------------|----------|------|-------------|
| Elemental Staff | All (Air/Earth/Water/Fire) | +5 | Diamond | T1 | None |
| Aqua Staff | Water | +6 | Diamond | T2 | None |
| Terra Staff | Earth | +6 | Diamond | T2 | None |
| Wind Staff | Air | +6 | Diamond | T2 | None |
| Netherite Aqua Staff | Water | +7 | Netherite | T3 | None |
| Netherite Terra Staff | Earth | +7 | Netherite | T3 | None |
| Netherite Wind Staff | Air | +7 | Netherite | T3 | None |
| Crystal Aqua Staff | Water | +8 | Netherite | T4 | Better End |
| Ruby Terra Staff | Earth | +8 | Netherite | T4 | Better Nether |
| Aeternium Wind Staff | Air | +8 | Netherite | T4 | Better End |
| Aether Staff | All (Air/Earth/Water) | +8 | Netherite | T4 | Aether |
| Unique Staff 1 | All (Air/Earth/Water) | +8 | Netherite | T5 | Arsenal |
---
## Special Staffs
### Aether Staff (T4)
- **Spell Power**: +8 to Air, Earth, and Water
- **Material**: Netherite-tier
- **Repair**: Ambrosium Shard (Aether)
- **Loot Pool**: Aether dimension
- **Requires**: Aether mod (or config override)
Provides balanced bonuses to three elemental schools, perfect for hybrid builds.
### Unique Staff 1 (T5)
- **Spell Power**: +8 to Air, Earth, and Water
- **Material**: Netherite-tier
- **Repair**: Iron Block
- **Special Ability**: Grants Elemental Avatar spell
- **Loot Tier**: 5 (Crystal loot pool)
- **Rarity**: Rare
- **Requires**: Arsenal mod (or config override)
This legendary staff grants access to the powerful Elemental Avatar spell, allowing for ultimate elemental mastery.
---
## Spell Power Scaling
### Wand Progression
- **T0**: +3 Spell Power (Early game)
- **T1**: +4 Spell Power
- **T2**: +5 Spell Power (Mid game)
- **T3**: +5.5 Spell Power (Late game)
### Staff Progression
- **T1**: +5 Spell Power (Early-mid game)
- **T2**: +6 Spell Power (Mid game)
- **T3**: +7 Spell Power (Late game)
- **T4**: +8 Spell Power (End game, requires mod integration)
---
## Mod Integration
Some high-tier weapons require external mods for their full functionality:
- **Better End**: Crystal Aqua Staff, Aeternium Wind Staff
- **Better Nether**: Ruby Terra Staff
- **Aether**: Aether Staff
- **Arsenal**: Unique Staff 1 (with Elemental Avatar spell)
These requirements can be bypassed by setting `ignore_items_required_mods` to `true` in the mod configuration.