What are Assets?
Assets represent any element that can be used across multiple shots:- Characters: Main and secondary characters, crowds
- Props: Objects that characters interact with
- Environments: Sets, locations, and backgrounds
- FX: Reusable visual effects elements
- Vehicles: Cars, spaceships, or any transport
The Assets Page
The Assets page (~/workspace/source/src/components/pages/Assets.vue:4) displays all assets in the current production, organized by asset type.Search and Filtering
Use the search bar to find assets quickly:- Filter by asset type:
type=[Characters] - Filter by task status:
modeling=wiporrigging=approved - Search by name: Simply type the asset name
- Combine filters:
chars modeling=wip texturing=todo
Save Search Queries
Save frequently used searches:- Enter your search criteria
- Click the Save icon in the search bar
- Give your search a name
- The saved search appears in your search queries list
Creating Assets
Only Managers and Supervisors can create new assets.
- Click the New Asset button
-
Fill in the asset details:
- Name: Asset identifier (e.g., “Hero_Robot”)
- Asset Type: Select the category (Character, Prop, etc.)
- Description: Optional notes about the asset
- Episode: For TV shows, select which episode(s) use this asset
- Click Confirm to create the asset
Shared Assets (TV Shows)
For TV shows, assets can be:- Episode-specific: Only available in that episode
- Shared/Main Pack: Available across all episodes
Editing Assets
Click an asset name or the Edit icon to modify:- Asset name
- Asset type
- Description
- Custom metadata fields
- Episode assignments
Inline Editing
Many fields can be edited directly in the asset list:- Click on a metadata field to edit it in place
- Changes save automatically
- Validation ensures data integrity
Asset Organization
By Asset Type
Assets are automatically grouped by type. Click an asset type name to filter the list to only that type.Sorting Options
Sort assets by:- Name (alphabetically)
- Task status (by department)
- Time spent or Estimation
- Custom metadata fields
Display Options
Customize your view:- Big Thumbnails: Larger preview images
- Show Assignations: Display who’s assigned to each task
- Show Info: Show description and metadata
- Department Filter: Show only tasks for specific departments
Working with Tasks
Validation Columns
Each asset row shows task statuses across the pipeline:- Click a task cell to open the task detail page
- Task colors indicate status (green=done, orange=WIP, etc.)
- Assignee avatars show who’s working on each task
Creating Tasks
Bulk create tasks for multiple assets:- Select assets (Shift+Click for ranges)
- Click Create Tasks
- Choose the task type
- Select whether to create for all assets or selection only
- Click Confirm
Delete All Tasks
Remove all tasks of a specific type:- Click the … menu on a task column header
- Select Delete All Tasks
- Confirm the task type name
- Choose to delete from all assets or selected only
Metadata and Custom Fields
Add production-specific data to assets:Adding Metadata Descriptors
Managers can add custom fields:- Click Add Metadata
-
Define the field:
- Name: Field label
- Type: Text, Number, Date, Checklist, etc.
- Choices: For dropdown fields
- The field appears for all assets
Editing Metadata Values
Click any metadata cell to edit its value. Changes save automatically and sync across the team.Import and Export
CSV Import
Import assets from spreadsheets:- Click the Import button
- Upload your CSV file
-
Map columns to asset fields:
- Required: Type, Name
- Optional: Description, Ready For, Resolution, custom metadata
- Review the preview
- Click Import to create assets
CSV Export
Export your asset list:- Click the Export button
- Kitsu generates a CSV with:
- Asset type and name
- Description and metadata
- Task statuses
- Time tracking data
- Assignations
Import Thumbnails
Bulk upload asset thumbnails:- Click the Import Thumbnails button
- Select multiple image files
- Name files matching your assets (e.g.,
Robot_Hero.png) - Kitsu matches files to assets automatically
Casting and Ready Status
Track which assets are ready for production:Ready For Field
Set when an asset is cleared for:- Layout
- Animation
- Lighting
- Final render
Deleting and Restoring Assets
Soft Delete
Deleting an asset with active tasks marks it as canceled:- The asset is hidden from normal views
- All data is preserved
- Tasks remain accessible
- The asset can be restored
Hard Delete
Deleting an asset with no tasks permanently removes it:Restore Canceled Assets
Restore a canceled asset:- Find the asset in the list (it appears faded)
- Click the Restore icon
- Confirm restoration
- The asset becomes active again
Best Practices
Naming Conventions
- Use clear, descriptive names:
Char_Robot_Heronotrobot1 - Include variant info:
Prop_Sword_RustyvsProp_Sword_Shiny - Be consistent across your production
- Avoid special characters that may cause issues
Asset Types
Organize with appropriate granularity:- Too few types: Hard to find things
- Too many types: Confusing for the team
- Standard types work for most productions
- Add custom types only when needed
Task Management
- Create tasks at the start of production
- Assign artists early to help with planning
- Use estimations for scheduling
- Track time spent for future projects
Metadata Usage
- Add fields that help your team
- Avoid redundant information
- Use checklists for multi-step approvals
- Date fields help track milestones
Keyboard Shortcuts
- Shift + Click: Select range of assets
- Ctrl/Cmd + Click: Toggle individual selection
- Escape: Clear selection
Related Features
Tasks
View and update task status
Shots
See where assets are used
Playlists
Review asset progress
